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#converting #darksouls #tutorial
Published: 2016-05-04 18:53:47 +0000 UTC; Views: 9164; Favourites: 25; Downloads: 181
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Description
Video--> onedrive.live.com/?id=6ACACDEE…Well, I just make this for some my friends who need any Dark Souls models if I no have time
With this you can extract enemies, parts and objects, where placed faces of characters I dunno
One moment - you must catch textures of all bosses with 3d ripper dx - in files i can't unpack it, for other it must work
It too long way, but 3ds max no correct working in my old comp - if you can place bones in max, that's so good
Enemies names in CHR folder sta.sh/026fzsjdjdmp
Tools:
3ds max for converting from original game format
3dmax script for flver file format (script dibe)-->onedrive.live.com/embed?cid=6A…
3dsmax script for XNAlara convers -->onedrive.live.com/embed?cid=6A…
3dsmax script for PMD to 3dmax convert --> onedrive.live.com/embed?cid=6A…
Rick Tools (found in facepunch, for unpack original game files) onedrive.live.com/embed?cid=6A…
Noesis for viewing who you extract (download from original page)
Blender for convert to PMD onedrive.live.com/embed?cid=6A…
PMD Editor for bone fix onedrive.live.com/embed?cid=6A…
Irfran View for convert textures from dds to png onedrive.live.com/embed?cid=6A…
Other my tutors:
XNAlara to MMD -> tokami-fuko.deviantart.com/art…
Skyrim extracting -> tokami-fuko.deviantart.com/art…
Scale fix (XNAlara) -> fav.me/d9xeidr
TW3 fixing bones -> tokami-fuko.deviantart.com/art…
Related content
Comments: 31
fgjak1995 [2023-06-23 11:02:48 +0000 UTC]
👍: 0 ⏩: 0
Kahru18 [2019-01-13 20:02:00 +0000 UTC]
Hey there, I'm having problems of extracting boss textures in .chrtpfbhd format. Do you know how I can extract them?
👍: 0 ⏩: 1
Tokami-Fuko In reply to Kahru18 [2019-01-14 16:11:59 +0000 UTC]
So, I still can't unpack some chrtpfbnd files - I just get the bosses textures from Ninja-ripper
👍: 0 ⏩: 1
Kahru18 In reply to Tokami-Fuko [2019-01-15 04:06:21 +0000 UTC]
Ah! does ninja ripper extract the whole texture file?
👍: 0 ⏩: 1
Tokami-Fuko In reply to Kahru18 [2019-01-16 10:39:06 +0000 UTC]
Yup, all the diffuse, normals and speculars in DDS formats (can be used in XNAlara or convert to png with Noesis or Photoshop or Irfran view)
👍: 0 ⏩: 0
user619 [2018-12-02 19:13:32 +0000 UTC]
Do you know were I can get the weapon Ids?
I need to know the names.
👍: 0 ⏩: 1
Tokami-Fuko In reply to user619 [2018-12-02 23:15:52 +0000 UTC]
Mmmm... You can ask to Bringess
And Idk who else -only me and this one
And what weapons you need? I have some weapons here and else not-uploaded
👍: 0 ⏩: 0
Elly-Klamsky In reply to Tokami-Fuko [2017-01-09 16:32:55 +0000 UTC]
do you know howq to extract model from 64 game and what to rip it?
👍: 0 ⏩: 1
Tokami-Fuko In reply to Elly-Klamsky [2017-01-09 17:08:42 +0000 UTC]
Similar 32-bit - tools must working for both
May be I have some of your needed? I have a lot of converted, but still no up
👍: 0 ⏩: 1
Voldearag In reply to Tokami-Fuko [2018-08-04 02:33:51 +0000 UTC]
Sif from the Remaster would save me a lot of effort, if you already have them. :>
👍: 0 ⏩: 0
Tokami-Fuko In reply to phay007 [2016-05-05 09:37:39 +0000 UTC]
I dunno about xbox or playstation - I unpack only my pc-game
👍: 0 ⏩: 0
O-Luna-O In reply to Tokami-Fuko [2016-05-05 09:54:09 +0000 UTC]
i mean, the long tongue.... was a joke... sorry!
👍: 0 ⏩: 1
O-Luna-O In reply to Tokami-Fuko [2016-05-05 14:16:36 +0000 UTC]
👍: 0 ⏩: 1