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Published: 2006-09-12 17:22:21 +0000 UTC; Views: 3232; Favourites: 42; Downloads: 25
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Description
Finally, I finished my bracer yesterdaythe lower-border whas the toughest part, i think i should have used bigger ID rings
i wore it to school today, and .....it caught eyes^^
stats:
1/4 inch ID
1,3 mm galv steel (i think)
weaves used: Eu 6/1 for the borders
Eu 4/1 for the body
the closing piece is consistent of multiple single rings with a small ring on top, the closure pin goes through them like a zipper, making a rather snug fit.
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Comments: 104
unreal-hunter In reply to ??? [2012-09-26 14:33:50 +0000 UTC]
yeas but it allows for 0 fattening of the wrist. so I can't wear it in the summer
(when moisture saturation causes flesh to expand just a smidgen >.<)
also, the galvanised steel oxided something fierce, the inside is black from reacting with my sweat and such.
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NikidaEve In reply to unreal-hunter [2012-09-26 14:41:20 +0000 UTC]
I can imagine because with the summer swelling, my rings I wear dont even like to give to get them on. Unfortnuately I noticed with galvanized its only water resistant to corrosion. Its beautiful if you wash and dry it right away, but the salt from the skins tarnish sooooo bad. I had a chainmaille necklace that I did a "laced" effect with the english 4-1 weave and wore it to a faire. Well sweating so bad in it, and it being a choker, did the same from the sweat. Its so sad because the material for the most part is so easy to work with!
Too bad there isnt a method to reverse the blackened effect. I wonder if clearcoating the links (Like a sealant to just spray onto the finished products) would help deter the effects longer so wearing them in like warm humid climates dont ruin them if their galvanized.
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unreal-hunter In reply to NikidaEve [2012-09-27 06:20:33 +0000 UTC]
yes indeed, that tarnishing is nearly impossible to remove (short from abrasive polishing) Galvanised has since been regarded by me as a redundant material for chainmaille. I skipped to stainless steel about a year after, and have only been using that ever since. Okay well not really only, I have used brass and copper in rings, and bronze scales during that time too ^^
clear coating would be an idea. but it has it's restrictions. save from dipping the finished piece in a clear laquor, there is no way to get it into all the nooks and crevacis chainmaille has. I see dalmation spotted chainmaille in the future
and I'd fear the coating would rub off when worn. not so much if the rings are under tention, but free dangling?
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NikidaEve In reply to unreal-hunter [2012-09-27 12:14:50 +0000 UTC]
well its not a clear coat. theress a geniune industrial grade spray that gets in the pores of the steel since steel is a mixture of iron and something else (I DONT wanna say alumninum but it may be) so theres little pores in it we cant see. I wanted to investigate to save my old galvanized pieces but you are right, stainless and brass are the easiest to use since its less of a headache cuz you dont have to seal
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unreal-hunter In reply to NikidaEve [2012-09-27 12:53:28 +0000 UTC]
XD speaking of sealing, there is a copper pendant in my gallery that I gave to my (now) ex. that thing only tarnished slightly to a darker brown, but her skin was green at the end of the day XD.
hahaa, metals are my specialty (=engineer)
steel is actually a collective name of ANY iron based alloy.
most are predominantly iron, with traces of carbon in em for rigidity.
pass 2% carbon and you got cast-iron
We also throw in nickel, silicon and manganese. most of those are specialty alloys btw
fun fact:
stainless steel is usually ANSI 304L, which contains 18% chromium and 9% nickel
(and no, people with nickel allergies generally do not feel that )
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NikidaEve In reply to unreal-hunter [2012-09-27 12:55:35 +0000 UTC]
I did tool an die for about 2 years so I vaguely remember some but it's awesome you know all that! It's so handy to know and I honestly wish I kept with it. The more I think the more I want to go to school again but I get my business ID this week so it's all tenatative on which direction I need to take. But I wish I knew more about the metals
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unreal-hunter In reply to NikidaEve [2012-09-27 13:21:26 +0000 UTC]
then you might wanna look into a metalcaster's forum. I learned tonnes once I joined alloyavenue [link]
Appart from what they already know and share, it's more-so about getting interested in things you don't know yet, and looking them up.
It's part of my job, so I have a handy book here with most of this information right besides me ^^ but google knows too
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NikidaEve In reply to unreal-hunter [2012-09-27 13:22:22 +0000 UTC]
That's awesome thanks for the info. It definitely seems more advanced and I need that kind of change hehe.
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unreal-hunter In reply to NikidaEve [2012-09-27 13:24:30 +0000 UTC]
so, business ID eh? what kind?
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NikidaEve In reply to unreal-hunter [2012-09-27 13:28:50 +0000 UTC]
For "Gemslots LLC" I need a tax ID to sell jewelry in Pennsylvania since its a taxable item so I filed my small business ID. Once it's there ill make a separate PayPal and accounting stuff and go from there. It'll be solely online till I can build up to a physical location
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unreal-hunter In reply to NikidaEve [2012-09-27 13:37:59 +0000 UTC]
I see, and so the direction you're referring to is 'what do I want to sell and/or make, what's going to be my trademark'
cool, I have been toying with the idea here and there. haven't picked it up yet though. I'd probably try selling all my crafts as a very wide-spread craft inventoir. but I'd need stock and that would become a serious issue >.<
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NikidaEve In reply to unreal-hunter [2012-09-27 13:56:13 +0000 UTC]
That's why it'll mainly be jewelry and accent pieces and hair pieces but ill have displays for armor s least because I won't be able to keep a full shop stocked with armor, but jewelry I can and serious buyers would scoop up a display for sure. I'm pretty adamant about universal or adjustable designs
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unreal-hunter In reply to NikidaEve [2012-09-27 14:07:42 +0000 UTC]
I'm more into customisable yet specific designs myself. I've been toying around with the concept of a customisable armor suit where I can interexchange certain parts and go from regular knight to, for instance, paladin without changing each part of the suit.
that system would allow me to mass produce about 60 percent of such an outfit, which allows more time to be spent on details. that was a marketable idea in my head, at least
The initial setup wasd 100% composites. In time leather work and metalcasting were added to the sketches, to further my creative freedom. not sure it's still something that'd sell. I'll probably end up making my own and then checking if people would want to spend money on such a thing.
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NikidaEve In reply to unreal-hunter [2012-09-27 14:13:30 +0000 UTC]
That's an amazing concept. I'd love to do that but around here we don't have enough people for me to build it up in the northeast here. West coast where it doesn't snow 8 months a year would be more ideal and less chance of damage. I do a lot of custom pieces because I'd prefer someone to get their true experience and want out of a product but with my own twist it's just so hard to find dedicated clientele. I realllllly hope that works for you because it's nice to see that line of craft in a design setting
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unreal-hunter In reply to NikidaEve [2012-09-27 14:27:16 +0000 UTC]
a stable client-base is tricky in crafting, because most will want an item and then be done with it. one year you might get more than you can handle, and the next you're living off of air.
We've got a couple of fantasy festivals around here where LARP and costume making are pretty big. I was hoping to find a stable base in those, but I happen to know they are notoriously stingy with cash
ah well, I'm glad it's not my livelyhood right now, we will see if it takes off or not
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snowkniight [2010-08-07 22:59:32 +0000 UTC]
Lol, that's exactly what I would expect from you
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unreal-hunter In reply to snowkniight [2010-08-08 12:34:59 +0000 UTC]
well you've seen it before
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snowkniight [2010-08-07 00:12:19 +0000 UTC]
I know that one for sure
Gtz you know who ^_^
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unreal-hunter In reply to snowkniight [2010-08-07 22:34:16 +0000 UTC]
Haha, thank you.
yeah I know who you are, good of you to join the comunity
NOW GO POST ART, DAMNIT and I found it sitting on my bed, coming back from castlefest
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unreal-hunter In reply to BadeendDesDoods [2010-07-12 20:18:21 +0000 UTC]
^^ thank you, I was pretty proud of it when I finished it ^^
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brumagem [2010-06-17 05:04:24 +0000 UTC]
How many links? I think this might be a new hobby of mine
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unreal-hunter In reply to brumagem [2010-06-17 12:28:56 +0000 UTC]
somewhere between 900 and 1200 individual rings. ItΒ΄s a fun hobby that takes a lot of patience. but the results are really rewarding. I see youΒ΄ve already spotted my tutorial. thereΒ΄s also a lot of great sites to help you get started, like: [link]
have fun exploring ^^
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unreal-hunter In reply to Lieselott [2010-06-11 19:11:16 +0000 UTC]
^^ thanks
and thanks for the watch too ^^
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unreal-hunter In reply to xDeniDenix [2010-06-02 10:51:57 +0000 UTC]
Hahaha, I take it you like?
^^ I am honored
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xDeniDenix In reply to unreal-hunter [2010-06-02 10:55:45 +0000 UTC]
Seriously its amazing xD
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unreal-hunter In reply to xDeniDenix [2010-06-02 11:03:36 +0000 UTC]
^^ thank you, thank you
It was a lot of work, but at the time I was well pleased with it. These days it's mostly corroded though, so it's not as nice as it is in the picture. Maybe I should make one out of stainless
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unreal-hunter In reply to Moniver [2009-06-15 17:50:07 +0000 UTC]
thank you, though it wasnΒ΄t that bad.
I made it mostly on free hours, so i was more a time killer than an objective. it makes mailling more fun ^^
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ChamberMonk [2008-04-20 16:39:43 +0000 UTC]
This is really inspiring. I would love to do a project like this
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unreal-hunter In reply to ChamberMonk [2008-04-21 15:42:43 +0000 UTC]
^^ thank you, it's nice to hear my work inspires people.
but what is stopping you from starting a project of your own?
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ChamberMonk In reply to unreal-hunter [2008-04-26 02:46:18 +0000 UTC]
I have rings and things like that now and I have been practicing a few different weaves Thanks for the inspiration ^^
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unreal-hunter In reply to ChamberMonk [2008-04-27 12:56:32 +0000 UTC]
youΒ΄re welcome ^^
please notify me when it's done, i'd love to see what you've made
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SpiritWritersSong [2008-02-27 05:06:10 +0000 UTC]
Hahaha, wonderful job.
....People probably thought you had a fake hand, LOL.
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unreal-hunter In reply to SpiritWritersSong [2008-02-27 11:12:21 +0000 UTC]
no, they just thought i was wierd, and they're right
thanks for liking it, and faving it ^^
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SpiritWritersSong In reply to unreal-hunter [2008-02-28 01:18:03 +0000 UTC]
Haha, no problem.
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FrealaF [2008-01-11 01:35:33 +0000 UTC]
great!! i wanna one of those , for when i go to the battle!!
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unreal-hunter In reply to FrealaF [2008-01-13 13:33:58 +0000 UTC]
^^ if you plan to actually use this for blocking weapons in battle, i suggest wearing a leather glove underneath it. else, you'll find chainmaille printed into your skin.
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FrealaF In reply to unreal-hunter [2008-01-13 15:26:29 +0000 UTC]
xDDDd yess i dont thinked in the leather XD good point
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unreal-hunter In reply to gingerchucky [2007-10-25 14:52:31 +0000 UTC]
so do I ^^
that's why i started making it
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gingerchucky In reply to unreal-hunter [2007-10-25 14:54:35 +0000 UTC]
i wnt to make a cloak too!
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unreal-hunter In reply to gingerchucky [2007-10-25 15:30:22 +0000 UTC]
got any chainmaille exp?
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