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unreal-hunter β€” Greave Halfway

Published: 2013-08-14 19:28:05 +0000 UTC; Views: 469; Favourites: 1; Downloads: 0
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Description REVIVAL!!!

Yes I am returning with this, a Leather greave I did for Castlefest 2013 (did not manage to get a second one in time, but that's okay)
The biggest piece of leatherwork I have done so far, experimenting with dyes and methods of applying. I am very pleased with the piece (though not with the pictures)
The design was first drafted in clay: unreal-hunter.deviantart.com/g…
templates were made and cut individually. some from pre-blackened leather which is rubbish for tooling, the others were made from Veg-tanned leather.
Pieces were cut, tooled, dyed and stitched thogether by hand.
Tme taken: about a week of and on.

This one is the top of the knee guard. The skull is actually only tooled in the eye sockets and around the teeth. all the other depth is done by using dilluted paints. It's actually a lot darker in real life (thanks camera)

Awesomely inspired by: i-tavaron-i.deviantart.com/art…
I know this means my design is based off anothers work, but I fell so in love with how that looked I wanted to give it my own spin. So tip of the hat to that original piece.
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Comments: 19

mxlady [2013-08-15 20:14:17 +0000 UTC]

looks good my love!

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unreal-hunter In reply to mxlady [2013-08-15 22:39:36 +0000 UTC]

yes, yes it does ^^

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PurpleWarroir [2013-08-15 17:27:00 +0000 UTC]

think it's neat to see the final result after you showed me a sneakpeak of the process
you craft that second boot, you go do it! (=-

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unreal-hunter In reply to PurpleWarroir [2013-08-15 22:39:19 +0000 UTC]

I will in due time

for now it's horns first

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Sc-NickNamer [2013-08-14 21:09:16 +0000 UTC]

Wow awesome, welcome to the land of the living (not including me ) good to see you posted more awesome leatherwork. I can see quite some time was spend here (eventhough I don't know much of leathercraft) so should we be awaiting a full set of armor in the next couple of months?


I especially like the red lines outlining the seperate as well as the snake skin tear on the inside.Β 


Overall a jolly well done job.


(dont wanna sound as a douchebag here, but it's revival XD)

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unreal-hunter In reply to Sc-NickNamer [2013-08-14 21:56:42 +0000 UTC]

a full suit? nah I have not nearly enough time for that. at least not in months

but in time more will come, leather steel and composites

Β 

I am a big fan of black with red accents ^^ so thank you good sir

Β 

Β 

XD yes I know, it's an insider joke with a friend on here, combining the words rival with revival. I'll correct it once he's seen it

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Sc-NickNamer In reply to unreal-hunter [2013-08-14 22:05:07 +0000 UTC]

thought so , normall people dont have that many time


ok im looking forward to it then, I wish I had the patience needed to learn a craft. but well I dont XD.


So good sir am I, black and red is a very good combination imo.Β 


And you are most welcome sir


(then don't mind my other comment, when it is intentional you should just leave it there)

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unreal-hunter In reply to Sc-NickNamer [2013-08-15 20:58:22 +0000 UTC]

Indeed we do not, I am not unemployed or fulltime armourer, then it'd be a different story of course

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Sc-NickNamer In reply to unreal-hunter [2013-08-15 21:19:29 +0000 UTC]

Then it is decided, you have no time. A job or education with a part time job of being evil never leaves you with much time for anything else. It's the only downside of being evil. At least we've got cookies XD

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unreal-hunter In reply to Sc-NickNamer [2013-08-16 19:34:14 +0000 UTC]

indeed, spoken words of truth. between the work, being evil and stalking I hardly find time to sleep as it is.

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Sc-NickNamer In reply to unreal-hunter [2013-08-16 19:45:30 +0000 UTC]

You have a good and busy life I see, keep at it

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unreal-hunter In reply to Sc-NickNamer [2013-08-16 20:09:57 +0000 UTC]

it's not perfect, but I don't intend to give it up just like that

no one should

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CaroShadow [2013-08-14 19:30:33 +0000 UTC]

wow, nice skull

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unreal-hunter In reply to CaroShadow [2013-08-14 19:35:59 +0000 UTC]

^^ thank you, pretty pleased with it myself (yes I did use reference btw)

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CaroShadow In reply to unreal-hunter [2013-08-14 19:41:59 +0000 UTC]

refs almost always help

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unreal-hunter In reply to CaroShadow [2013-08-14 19:59:58 +0000 UTC]

^^ indeed, I had no idea on how to get started on a skull.

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CaroShadow In reply to unreal-hunter [2013-08-14 20:02:39 +0000 UTC]

uhhh two circles, a teeth pattern, a skull shape around it and two crossbones ? XD but that's the simple version

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unreal-hunter In reply to CaroShadow [2013-08-15 20:57:40 +0000 UTC]

indeed, I wanted to goΒ a bit more realistic

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CaroShadow In reply to unreal-hunter [2013-08-15 21:16:16 +0000 UTC]

Figures XD

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