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vorropohaiah β€” Atlas Elyden Style Guide (tutorial)

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Published: 2016-08-20 14:30:09 +0000 UTC; Views: 52531; Favourites: 253; Downloads: 0
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For more on Elyden, including high-res maps, lore and art, don't forget to check out my Patreon and website.

If you've been thinking of becoming a patron there's been no better time - I've just made the Shaper and Demiurge tiers cheaper! For as little as just $5 per month you can help support the project as well as get access to over 50 high-res and textless maps for personal use, as well tonnes of lore, short stories and commissioned art.


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By popular demand, a guide to how I create my Atlas Elyden maps. Β 


This isn't a full-out tutorial, though more of a guide to how I create the maps, so a working knowledge of how Photoshop and projected maps work is assumed. I don;t go into details like which exact colours are used and so on as I expect anyone wanting to emulate the style to use their own colours. It's no fun copying things word-for-word

Hope you enjoy

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Comments: 46

nikwriter [2019-01-17 18:06:33 +0000 UTC]

Hey Vorropahaiah! I've returned to this post a few times to check out your tutorial. Just wondering if you've since made a tutorial for "Flexify 2 which is very useful for making stereographic projections and gores used in making globes" (you hinted that you might make a tutorial for that eventually in this post. If not, no worries. I was just curious if I could find such a tutorial anywhere

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nikwriter In reply to nikwriter [2019-01-26 03:55:05 +0000 UTC]

Cool, thanks a ton! That helps a lot. It seems like a lot of back-and-forth between programs to do a world map this way, so I wanted to be sure there wasn't some faster trick I didn't know about

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vorropohaiah In reply to nikwriter [2019-01-19 07:07:11 +0000 UTC]

no. to be honest i use it very rarely at the moment.

as the black and white equirectangular base is now pretty much finished and is only referenced when i need to do graticules in more detail. So what i do is:

1) I crop the continent map to zoom in on the region i will be working on and rotate it to get the best orientation.

2) I flatten the continent map and export in and start a new image.

3) I then upload the black/white map to G. Projector to get a 1 degree graticule that i paste as a new layer onto the map file and trace over it to make the graticules and the chequer patterns on the page border.

the 3rd step can be done on flexify 2 but i find G. projector is quicker (though the exported image is not very detailed at all), though as ill be tracing over it anyway the quality isn't that important

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JanVize [2018-09-23 12:31:43 +0000 UTC]

I think i am a bit late at this, but since i've come to really adore your cartography skills and maps, I am really thankful that you shared some of your knowlegde. I really appreciate it, as i consider your work one of my inspirations. Great Work!

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vorropohaiah In reply to JanVize [2018-09-23 17:34:44 +0000 UTC]

thanks for the kind words

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JanVize In reply to vorropohaiah [2018-09-23 18:44:17 +0000 UTC]

You're welcome, they are very well deserved

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enri21 [2018-09-11 17:17:47 +0000 UTC]

Wow! I'm impressed. I've never seen fantasy maps that look that professional. There is so much work and study behind each map, I'm astonished. Congratulations on your fantastic job!

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vorropohaiah In reply to enri21 [2018-09-11 23:32:07 +0000 UTC]

thanks yes theres quite a bit of work that goes on behind the scenes, which i hope to show in future maps in the series that are less abouot regions but more about things like history, resources etc.

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OUdaveguy98 [2017-10-11 23:51:36 +0000 UTC]

Awesome!Β  Your reddit posting brought me here.Β  Just incredible work; the layers are where you can really begin to appreciate the epic amount of work you've put into this.Β  It looks completely professional and believable.

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vorropohaiah In reply to OUdaveguy98 [2017-10-12 03:56:16 +0000 UTC]

Thanks it's all those layers that make the maps so big too

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painfulIy [2017-09-27 22:39:16 +0000 UTC]

jeeeez.... how do you organize your lore sheets? or just ave enough inspiration to write so much lore for such a large world?

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vorropohaiah In reply to painfulIy [2017-09-28 06:00:42 +0000 UTC]

I just have a big word doc organised alphabetically like an encyclopaedia, and everything goes in there. I have other documents, which i organise into what i like to call the Encyclopaedia Elyden:

  • Vol 1 is the traditional encyclopaedia (think Encyclopaedia Britannica). Currently 450,00 words - this is the most comprehensive volume so far.
  • Vol 2 is the natural encyclopaedia, detailing things like physical characteristics (astronomy, geology, continents, climate, flora and fauna, and various miscellania. Currently 80,000 words - certain parts are finished whilst others are little more than place-holders so far.
  • Vol 3 is the travelogue, detailing both extant and extinct nations, city-states and major cities. I imagine this to be like the regional portion of an RPG campaign setting. Currently 250,000 words. Many regions are fully-fleshed out, though most are still just a title and little else.
  • Vol 4 is the mystical book, detailing religions, mythologies, creation stories, and magic. currently 40,000 words - apart from the creation myths and generic magical info, this book needs the most fleshing out by far, though it would be the smallest book once completed, anyway.
  • Vol 5 is the Atlas, containing all sorts of maps in the style of the atlas maps ive been doing so far, including different scale maps, so it will eventually feature cities, continents, world maps, featuring different things, like climate, trade, politics, etc. I've barely scratched the surface of this book so far, and only really have these 10-maps finished, out of possibly hundreds...

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cryolemon In reply to vorropohaiah [2017-10-08 12:10:24 +0000 UTC]

Wow, that's amazing.Β 

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vorropohaiah In reply to cryolemon [2017-10-08 13:48:59 +0000 UTC]

thanks

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ArthurNewton [2017-09-21 20:51:13 +0000 UTC]

Wow, 10 years? And I thought my friend spent a long time on his world (8 1/2 years now).

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vorropohaiah In reply to ArthurNewton [2017-09-22 04:56:31 +0000 UTC]

not much difference really. I know people whove spent half as long on their worlds but have put a lot more work into them. I;ve written a few unpublished novels (im editing one im hoping to release), a bunch of short stories, and 1,000,000+ words of lore

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ArthurNewton In reply to vorropohaiah [2017-09-22 13:57:54 +0000 UTC]

I don't know...that's quite a bit. but, i guess i can't stay focused on the stuff i do on DA...

Well, let's hope you don't grow weary at the wrong time!Β Β Β 

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vorropohaiah In reply to ArthurNewton [2017-09-23 18:42:17 +0000 UTC]

thanks

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Arminius1871 [2017-08-01 12:59:09 +0000 UTC]

Very great overview, are those extra pograms beside PS for free?

might enjoy this tut as well.

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Tonio103 In reply to Arminius1871 [2017-08-02 10:11:03 +0000 UTC]

I know this DArtist and watching him. I already knew about this tut ^^

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Arminius1871 In reply to Tonio103 [2017-08-02 11:07:38 +0000 UTC]

No u donΒ΄t I showed u sth super cool and new and u r totally impressed!

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Tonio103 In reply to Arminius1871 [2017-08-03 18:21:39 +0000 UTC]

Yes MarkΓΌ-sama

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Arminius1871 In reply to Tonio103 [2017-08-03 18:35:26 +0000 UTC]

<3

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vorropohaiah In reply to Arminius1871 [2017-08-01 15:02:32 +0000 UTC]

G. Projector is free and available from NASA though you need Java installed and updated for it to work.

Flexify 2 is $54 but the free trial is good too

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nanwe01 [2017-01-08 00:04:45 +0000 UTC]

This is amazing. Your maps are really good. I had a small question regarding the mountains, how do you decide where to place them and how they should look like? I'm trying to come up with a realistic mountain range and a massif but I don't know where to start. So any recommendations would be awesome !

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vorropohaiah In reply to nanwe01 [2017-01-18 05:24:23 +0000 UTC]

I look at real world maps and atlases, at regions I imagine to look like the area I'm working on at the time and extrapolate from them, trying to make them a bit more extreme to look more fantasy-like, which is difficult with topographical maps

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irishhighlander [2016-12-11 15:37:02 +0000 UTC]

Awesome

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vorropohaiah In reply to irishhighlander [2016-12-14 19:10:34 +0000 UTC]

Thanks

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Impesio [2016-10-28 20:54:43 +0000 UTC]

How did you manage to to so precise coastlines?

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vorropohaiah In reply to Impesio [2016-10-29 09:59:25 +0000 UTC]

It's just freehand using either the lasso and then filling it, or the pen tool

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Impesio In reply to vorropohaiah [2016-10-30 08:23:05 +0000 UTC]

Did you really made every single little island on the map yourself?
Some are barely visible. That's incredible.

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vorropohaiah In reply to Impesio [2016-10-30 08:39:00 +0000 UTC]

Yep I never took note of how long the black and white world map took me but it must have been months

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kuby64 [2016-08-21 08:24:27 +0000 UTC]

This is absolutely amazing.

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vorropohaiah In reply to kuby64 [2016-08-21 10:13:32 +0000 UTC]

thanks

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kuby64 In reply to vorropohaiah [2016-08-21 10:44:08 +0000 UTC]

No problem dude.

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Psychowolfvsinsanity [2016-08-21 08:21:32 +0000 UTC]

Wow this is awesome!

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vorropohaiah In reply to Psychowolfvsinsanity [2016-08-21 10:13:41 +0000 UTC]

thanks for the comments

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testabuddy05 [2016-08-21 08:19:14 +0000 UTC]

so this is how you design maps for fantasy shows and games right??? owo

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vorropohaiah In reply to testabuddy05 [2016-08-21 10:13:59 +0000 UTC]

well I cant speak for other people, but this is how i make these particular style of maps

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testabuddy05 In reply to vorropohaiah [2016-08-21 10:17:14 +0000 UTC]

Ok :3

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Woodgnome01 [2016-08-21 08:07:36 +0000 UTC]

Thanks for adding this. It's nice to get an idea of the design processes that contribute to maps you produce.

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vorropohaiah In reply to Woodgnome01 [2016-08-21 10:14:28 +0000 UTC]

thanks quite a lot of people had asked me about them so I figured better write this rather than repeating the same thing over and over

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Nhlaqgor [2016-08-21 04:25:29 +0000 UTC]

I also have to thank you fot creating this!
I always admired the style of your maps. They are by far the best and most beautiful one in my opinion.

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vorropohaiah In reply to Nhlaqgor [2016-08-21 05:07:58 +0000 UTC]

thanks

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inuzupunupi [2016-08-20 23:37:20 +0000 UTC]

Thank you very much for this!

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vorropohaiah In reply to inuzupunupi [2016-08-21 05:08:06 +0000 UTC]

you're welcome

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