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90Sigma — Demo: Tapering Lines (1)

Published: 2012-07-26 10:55:56 +0000 UTC; Views: 6407; Favourites: 91; Downloads: 86
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Description Someone else found this useful, so I thought I'd share it. This is a demonstration of how I taper lines for objects such as legs. This method allows me to ensure the two objects line up properly while still giving me flexibility to make changes without needing to redraw the entire thing.

I find this method is best for large objects - that if you were to convert the whole thing via Stroke to Path - would be difficult to adjust. I find it is great for manes, tails, legs and wings.

Download this file for a PNG version.
An MP4 demo video is available on SkyDrive (look for Tapering Demo 1).

Steps: (in Inkscape)
1. Draw the full outline of the object
2. Add two smooth nodes before the line starts to taper.
This is your buffer. This will allow you to adjust nodes on either side and still ensure the two objects align.
3. Make a copy of the object and paste in place (Ctrl + Alt + V)
4. Delete the unnecessary extra nodes.
5. Use Stroke to Path (Ctrl + Alt + C) on the object that needs tapering.
6. Create your point. Join the nodes together to make a point. Make sure that the angle is sharp and that the handles are about the same length.

If you later need to make a major edit:
1. Delete the object with the point.
2. Drag the extra node to its new location. Adjust handles as necessary.
3. Add a second smooth node for the buffer.
4. Follow the above steps from 3.

I do not promise that this is the best or only way to do this. It is simply a way to do it. I hope you found this useful.
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Comments: 14

DecPrincess [2014-10-22 12:18:10 +0000 UTC]

Is there a way to change stroke back to a normal path?

👍: 0 ⏩: 0

VarisArt [2012-11-29 11:49:31 +0000 UTC]

My method: power strokes!

👍: 0 ⏩: 1

90Sigma In reply to VarisArt [2012-11-30 09:54:55 +0000 UTC]

I have not heard of them.

👍: 0 ⏩: 1

VarisArt In reply to 90Sigma [2012-11-30 17:53:58 +0000 UTC]

They are included in Inkscape 0.49, made a tutorial on how to use them.

👍: 0 ⏩: 1

90Sigma In reply to VarisArt [2012-12-01 08:41:50 +0000 UTC]

I'm not interested in anything MLP-VectorClub has to offer.

👍: 0 ⏩: 1

VarisArt In reply to 90Sigma [2012-12-01 09:48:24 +0000 UTC]

Okay then.

👍: 0 ⏩: 0

Skylark-Torch [2012-08-30 12:28:06 +0000 UTC]

The video you uploaded makes it seem so simple! Your mouse just dances across the buttons so quickly....

👍: 0 ⏩: 1

90Sigma In reply to Skylark-Torch [2012-08-31 23:41:10 +0000 UTC]

If I make an error, I stop the recording and restart it.

👍: 0 ⏩: 0

Derpwave [2012-07-29 14:18:09 +0000 UTC]

My method in Inkscape:
1) Create the stroke so that it's correct except for the endings
2) Copy it to an invisible layer
3) Perform stroke to path
4) Adjust the endings

If you need to modify the stroke for some reason, just delete your path version, copy the stroke version from the invisible layer and continue from step 3.

👍: 0 ⏩: 1

90Sigma In reply to Derpwave [2012-07-30 09:42:09 +0000 UTC]

If I need to make large changes to the entire line, I too keep the path on a separate layer as you described. That's suitable for things like Pinkie's mane and tail, whose outline width varies. But for the most part, I think that is not really necessary for things like legs and wings.

👍: 0 ⏩: 0

matty4z [2012-07-26 11:13:51 +0000 UTC]

both a good help n short cut

👍: 0 ⏩: 2

90Sigma In reply to matty4z [2012-07-27 09:43:56 +0000 UTC]

I'm glad you found it useful!

👍: 0 ⏩: 0

90Sigma In reply to matty4z [2012-07-27 09:43:32 +0000 UTC]

I'm glad you found it useful!

👍: 0 ⏩: 1

matty4z In reply to 90Sigma [2012-07-27 17:37:17 +0000 UTC]

i used the tecnic on my new pick (need sleep)

👍: 0 ⏩: 0