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Published: 2008-06-25 21:39:32 +0000 UTC; Views: 1847; Favourites: 23; Downloads: 32
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Description
Raaar!sculpted in Zbrush, I'm still getting used to the program so once I figure out how to paint this thing I'll post another pic
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Comments: 48
Vincent7995 [2009-11-12 06:00:58 +0000 UTC]
This almost looked like a real wax sculpture. There's just so many excellent details and a great rendering.
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KorpiAlfsvart [2008-11-15 03:35:36 +0000 UTC]
Oh I love ZBrush. I've added this to my for future reference. Very good work
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StarCasterGame [2008-11-15 03:24:34 +0000 UTC]
Just flip off "Zadd" and keep color active, then start picking materials and changing colors and go nuts.
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derkomai3523 [2008-08-16 13:54:02 +0000 UTC]
this is cool job!
lawer jaw and neck would merit more details I think.
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PhoBug [2008-07-01 20:08:47 +0000 UTC]
This looks very good! The sclaes look very detailed and the skin really looks real! Well done
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Algorithmic In reply to redvsblack [2008-06-28 16:22:08 +0000 UTC]
Indeed! Why didn't I think of that? lol
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CelebrianAncalime [2008-06-26 03:26:21 +0000 UTC]
Too cool. I downloaded the trial Yay! Hopefully I will make something worht posting
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Algorithmic In reply to CelebrianAncalime [2008-06-27 00:49:26 +0000 UTC]
Awesome! It's really a lot of fun to use
thanks
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noa748 [2008-06-26 01:01:46 +0000 UTC]
awesome, I love dragons. it looks rather threatening lol.
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Algorithmic In reply to noa748 [2008-06-26 01:42:18 +0000 UTC]
Thanks! yeah I was going for a fierce default look ha ha
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raularosemena [2008-06-26 01:00:28 +0000 UTC]
Great work dude!
Did you model the base mesh in other 3d software?
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Algorithmic In reply to raularosemena [2008-06-26 01:40:26 +0000 UTC]
Thanks
Yeah, I tried to do something similar with a polysphere but ran into a lot of problems in the mouth and ear area, so I made a simple 60 poly mesh in Maya and used that instead of the sphere. Although I still had to create separate teeth and horn objs in maya because of the mesh density.... (I'm pretty new to zbrush so I'm struggling a bit with some of the concepts)
Nice gallery btw, your stuff is pretty impressive!
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raularosemena In reply to Algorithmic [2008-06-26 14:51:40 +0000 UTC]
Thanks a lot man! Im glad you like my stuff!
Well yeah those problems you encounter was because the sphere didnt follow like a topology of the mouth or ear.. so yes the best way to go is to create a base mesh, a low poly mesh but with good topology following like the muscle structure of those areas in the face.
Keep up the good work dude.
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Algorithmic In reply to raularosemena [2008-06-27 00:47:47 +0000 UTC]
Good to know, thanks man
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Algorithmic In reply to Robtimus [2008-06-25 23:23:42 +0000 UTC]
Thank you! I'd say about 3 hours, but I'm not too sure... I got kept on getting distracted playing portal
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Robtimus In reply to Algorithmic [2008-06-26 17:18:17 +0000 UTC]
Wow is that all, it would take me 3 years to make something about 1/100th as good as that hehe
Ive not played Portal myself but may get it on Xbox sometime cos i heard its pretty good and addictive
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Algorithmic In reply to Robtimus [2008-06-27 00:47:03 +0000 UTC]
Thanks yeah portals pretty fun, although the main game is pretty short.
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Uournicorn [2008-06-25 21:59:26 +0000 UTC]
It is so eerie. The scaly texture was done really well. Is it a baby dragon? It seems like its teeth and horns are still developing because they are small. :3
Realy nothing negative to say. I will be awaiting the coloured version.
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Algorithmic In reply to Uournicorn [2008-06-25 22:09:55 +0000 UTC]
Thanks , actually I wanted the horns to be kinda small but I probably should enlarge the teeth a bit for a better effect, maybe even add another layer kind of like how sharks have... lol, I shall ponder this
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Uournicorn In reply to Algorithmic [2008-06-26 02:29:23 +0000 UTC]
Sounds cool, can't wait to see the finished product! ^.^
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HippieVan57 [2008-06-25 21:48:05 +0000 UTC]
whoa man, i'm lovin this ....dragons are one of my fav creatures
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