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Published: 2009-07-01 05:08:57 +0000 UTC; Views: 175; Favourites: 1; Downloads: 0
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So as you probably know by now from my journal, assuming you are a watcher and didn't just stumble upon this, I've been having trouble with executing a certain idea.So I did what every good concept artist does when he or she is having issues with a particular idea. I did some sketching to test out different configurations. Though, I've cleaned these up for viewing by other people.
The first one is what was giving me the most trouble. I kept ending up with something like that, and it never looked right. It still doesn't, and so I will be discarding that. The next two don't really look right either. One's neck is too long and the other....doesn't really have a neck. Both look far too ridiculous for me to seriously consider.
But I am liking that last one. And I think it makes the most sense, anatomically. I still have yet to decide whether this is a mythological being, comparable to a mix between a european style dragon and a cyclops(in concept more than anatomy), or an animal which really exists on that planet. Because of that, I've strived to make it as anatomically viable as possible.
I am leaning more towards the mythological idea at this point, though I believe I can defend it as a true creature if I end up going in that direction.
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Comments: 9
commander-salamander [2009-07-02 00:26:05 +0000 UTC]
So how does this eye work? I am afraid I haven't read the journals
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fractalxavier91 In reply to commander-salamander [2009-07-02 02:31:43 +0000 UTC]
That's fine, I never really explained it in the journal.
Ever seen a mud skipper? Those fish that can move around on land? In order to keep their eyes moist they have pits that they pull their eyes into.
Assuming this is an actual creature, and not something like a myth or a Harral deformity that lead to the myth, that wouldn't quite work, because the mud skipper pulls it back into the head. This guy pulls it down, and the skin, which I've tried to suggest is wrinkled on that last one, slides up into the cavity left by the eye moving down. That's pretty much how these guys would blink.
The brain would need four optic lobes arranged around the main brain, to handle the sensory input.
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commander-salamander In reply to fractalxavier91 [2009-07-02 22:44:21 +0000 UTC]
Sounds like a great idea!
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SandFire [2009-07-01 23:35:04 +0000 UTC]
They all look good to me, though I do like your last one best too.
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fractalxavier91 In reply to SandFire [2009-07-02 02:35:19 +0000 UTC]
Thank you! I think I'll be going with the last one, when I get around to a full-body illustration. Unless I find a build I like better.
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Rodlox [2009-07-01 06:51:16 +0000 UTC]
they don't look silly.
the far-right one makes the most sense, anatomically.
(the only other treatment of "wrap-around eyes" has been the Quens in the Uplift books by Dr David Brin - I like yours better)
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fractalxavier91 In reply to Rodlox [2009-07-01 07:07:40 +0000 UTC]
Well, they look just a tad awkward, but then so do penguins...
Really? I though it made the least sense. Seems like an animal with a wrap-around eye would want to elevate its head to gain a better field of vision.
Yeah, I wasn't able to recall ever hearing much of wrap-around eyes in any really serious creature design, so I decided to try it.
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fractalxavier91 [2009-07-01 05:25:06 +0000 UTC]
Yeah they do look silly. I wasn't being completely serious when I did these, but I love the idea.
PUNKASAURUS REX!!
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