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JasperSandner — King Dodongo Tutorial

Published: 2012-01-21 20:13:47 +0000 UTC; Views: 10605; Favourites: 344; Downloads: 373
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Description Here's a tutorial on how I made King Dodongo. Let me know if you have questions! Hope it helps.
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Comments: 49

iNicklas [2014-09-13 14:13:52 +0000 UTC]

I couldn't even do the first part.-.

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johnwilliamcook [2014-03-07 08:54:55 +0000 UTC]

Love the tutorial. Two questions: I moved from Photoshop to Painter because I wanted to get a more organic feel to the textures, but you seem to manage that in Photoshop just fine; I'm especially looking at the early stages where the colors are nicely mottled and varied. Any tips there? Second, when you used your "fish bone" brush, did you go back and "dig" those textures further into the piece, line by painstaking line?

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JasperSandner In reply to johnwilliamcook [2014-03-08 00:23:13 +0000 UTC]

Thanks, glad you liked it. At the early stages I like to be creative with my color palettes. Here it's probably even a little refined, but it's good to push colors further than you would normally go, at least early on. My colors tend to get a little more subdued as I render detail, so starting out with a wide range helps it stay versatile throughout the rest of the painting. No tips really for doing that, just be sure to constantly change your colors, don't use any one color for too long. I use the color sliders to quickly adjust colors as I'm painting. And yes, I did go back in and dig the textures out more with hand rendered detail. Hope that helps!

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johnwilliamcook In reply to JasperSandner [2014-03-08 00:46:05 +0000 UTC]

It does, thanks for the reply. With regard to the organic feel of the textures early on, I think I'm reacting more to the brush work than anything else. As I said, very organic feel to it. My photoshop work feels a bit clinical in the shapes and blending of the strokes. Was there anything that you found helped you in that regard - opacity/jitter settings, transfer modes, brush shapes, or just slightly changing your colors very frequently for instance?

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JasperSandner In reply to johnwilliamcook [2014-03-11 04:47:48 +0000 UTC]

Nothing technically, the brush settings really tend to just be an afterthought as I'm painting. If I feel like I need to make a change or adjust brushes to get a stroke I'm  looking for, I'll tweak some settings until it's the way I like, but it's different everytime. However I'm in the mood to paint. The thing that helped me was studying painting in other mediums- oil, acrylic, gouache, pastels - and applying things I learned through those mediums.

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ARRD-ART [2013-12-21 22:53:43 +0000 UTC]

Fantastic tutorial, and very helpful! I'm a traditional artist, but I've been trying to get better and better at digital art, as it seems that's what people are looking for nowadays. I admire your work very much! It seems you do alot of game based artwork, do you have any pointers on how a struggling artist would better get himself noticed?

<3 Tony.

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JasperSandner In reply to ARRD-ART [2013-12-23 22:03:51 +0000 UTC]

Well you've only been on DA for a week, so give it some time! Keep working, keep posting work, use social media, and if you're consistent people will start to notice and take interest!

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ARRD-ART In reply to JasperSandner [2013-12-23 23:18:12 +0000 UTC]

Will do! Thanks very much for your comment!

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laurelineparis [2013-05-09 11:41:25 +0000 UTC]

I would like some helps , the brushes ???

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el-douglas [2013-04-03 17:29:57 +0000 UTC]

awesome tut lots of info and help thx

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BiwerVincent [2013-02-28 05:08:24 +0000 UTC]

Great tutorial, may i ask you how long it takes for an illustration like this.

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AlivanArt [2013-02-23 05:47:10 +0000 UTC]

amazing stuff, i struggle with value painting aswell.. and feel like im doing double the work... so i need to start straight too color too!

i had a question.. how do you determine the initial shadow color.. in the first steps, do you rely on the color dodge to give you that? or do you just pick the darker color of the local color...

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JasperSandner In reply to AlivanArt [2013-02-24 08:56:55 +0000 UTC]

Neither! No color dodge/burn unless you understand exactly what you want to do with it. It tends to create too much of a mathematical gradation in value/hue, so much so that it can become very obvious when someone has used the tool to handle their values. If you're trying to learn, use the color sliders to select a color for the shadow. Try to use a different color temperature for the shadow and the highlight (so cool shadows vs warm light or reversed). Study from life as much as you can and look up some info on color theory if you really want to get a grasp on it. After you've done it a bunch from life, it becomes easier to determine colors and values from your imagination.

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AlivanArt In reply to JasperSandner [2013-02-24 20:41:17 +0000 UTC]

thanks alot! it seems easier to know the shadow once you know the surroundings... ive talk to an artist who said the cool/warm thing is relative and most of the time the shadow color is based on its surroundings.. like warm sun lighting casting a cool blue shadow because the sky is blue.. but without outside interference as an fades into the shadows, it would just be the darker color of the local color right? like in space.. sorry if im asking too much

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JasperSandner In reply to AlivanArt [2013-02-25 15:59:49 +0000 UTC]

I suppose if there are no surroundings, it would just be a darker shade of the local color...but then, it would really be more like grayscale, rather than color, right? I think what makes using color unique and powerful is how they relate to the colors around them. You can do so many things with the color of your shadows and lights, so I think you would be greatly limiting yourself if you chose to only use a darker local color.

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AlivanArt In reply to JasperSandner [2013-02-26 02:31:57 +0000 UTC]

Thanks alot, im not limiting my shadow colors, im actually fasinated by shadow colors, i just needed to confirm what the color would be without anything surrounding it, thanks for making it clear to me

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Inenarrable [2012-10-12 21:13:47 +0000 UTC]

EXCELLENT ILLUSTRATION AND TUTORIAL.

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GohsArt [2012-04-02 11:01:19 +0000 UTC]

EPIC

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GHudston [2012-03-30 02:50:10 +0000 UTC]

I am completely in love with the texture you got with that "fish skeleton" brush. Using pressure to control angle jitter seems like it would be really difficult to use, any tips?

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JasperSandner In reply to GHudston [2012-03-30 05:58:38 +0000 UTC]

Hey thanks! Well, I don't really use pen pressure to actually 'control' it, it just gives a little more randomness to the direction. If you want to control the direction more, set angle jitter to direction or initial direction.

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GHudston In reply to JasperSandner [2012-03-31 00:39:55 +0000 UTC]

Ah, ok. I guess it's one of those brushes that's set up to create "happy accidents", I'll give it a try and see what happens. I'm only recently starting to experiment with textures and textured brushes in my painting (there's more on my blog at hudston.com, I only really use dA to browse now!) so I'm always looking for more things to add to my toolbox as it were. Thanks for the tip.

Don't suppose you could point me in the direction of this brush?

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JasperSandner In reply to GHudston [2012-03-31 02:12:42 +0000 UTC]

Ah well I made the brush myself. A lot of people have been asking about it, but I haven't had a chance to try and upload it anywhere. It's part of my larger brush set, which has a bunch of unrefined WIP brushes in it and I don't want to upload something lame haha. Give it a try making one yourself and see how it turns out.

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GHudston In reply to JasperSandner [2012-03-31 18:46:19 +0000 UTC]

No problem, I'll keep trying and see what I come up with! Thanks again.

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Allendra3 [2012-02-22 03:40:55 +0000 UTC]

Awesome!

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DevilsMayCry666 [2012-02-21 20:40:06 +0000 UTC]

Amazing tutorial! It's very descriptive ... help me so much! Where can I find that awesome brush? The texture is excellent ...

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s1naptic [2012-01-25 02:41:58 +0000 UTC]

Excellent! Thanks for sharing!

I'm going to try your dodge/burn layer method for correcting values rather than starting from a pure black and white underpainting... Sometimes when I work that way I tend to struggle with a color palette later...

Thanks again!

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Oblivexx [2012-01-23 00:50:28 +0000 UTC]

I feel like an idiot, but is this from the legend zelda for the N64?

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JasperSandner In reply to Oblivexx [2012-01-24 16:34:15 +0000 UTC]

Haha don't feel like an idiot. You're right, this is fromm the Legend of Zelda: Ocarina of Time, for the N64.

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Zeitzeugin [2012-01-22 19:25:06 +0000 UTC]

Just amazing. Thank you for sharing!

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kungfoowiz [2012-01-22 11:09:54 +0000 UTC]

Thank you for sharing your ideas about your work, it is very helpful

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WillWarburton [2012-01-22 09:30:57 +0000 UTC]

Thanks alot for doing this for us man, very insightful and helpful. Can't wait to see how you tackle the other bosses.

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Nianto [2012-01-22 08:46:16 +0000 UTC]

oh. wow, that's quite cool. thanks for taking the time for this, it's kinda helpful. I were wondering so often if I try to get my values down in greyscales first, but somehow I couldn't manage the colourbalance afterwards so good.

I will definitly take a look at this more often again

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AJNazzaro [2012-01-22 04:50:23 +0000 UTC]

Thank you for this thorough tutorial! I really appreciate it and have a question:

Do you apply one of the sharpening techniques before of after you scale the image down for web viewing?

Do you just mean that through JPEG compression the image loses some of its original crisp lines?

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JasperSandner In reply to AJNazzaro [2012-01-22 19:43:45 +0000 UTC]

I'm not an expert on imaging science, so anyone can feel free to correct me, but there's a slight loss of fine detail when you downsize an image. This can be rectified when printing, since you can simply increase the dpi to account for it, but this doesn't help on monitors. I sharpen the image after scaling for web. Of course it doesn't actually bring any of the detail back to it's previous state, but it makes what's left of it stand out a little more.

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AJNazzaro In reply to JasperSandner [2012-01-22 23:27:00 +0000 UTC]

Much appreciated!

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YukeraYasha [2012-01-22 01:34:23 +0000 UTC]

very informative!

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obsessedkitten [2012-01-22 00:04:38 +0000 UTC]

Ahh this is such a nice step by step guide. Really loved seeing your process. I was wondering how come you prefer not to start in grayscale? I've become really comfortable working with grayscale first and I think I would feel really lost if I didn't. I would however like to start painting with colour straight away, but I'm not sure how to tackle it.

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JasperSandner In reply to obsessedkitten [2012-01-22 19:48:34 +0000 UTC]

A large part of how I study is through painting directly from life. I paint directly in color from life, since grayscale isn't actually what I'm seeing. Maybe it's a personal thing, but I can see more accurate values when working in color, because that's how we see things everyday. If I do start in grayscale, I try to spend as little time there as possible before moving on to color. Grayscale is good to work out compositions and designs, but I'll usually restart a painting directly in color after I've figured those things out. The only way to get better at it is to keep doing it! Just start painting from life!

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obsessedkitten In reply to JasperSandner [2012-01-23 14:12:37 +0000 UTC]

Thanks for replying! I may actually pick up my dusty real life paint brushes and do some proper painting to see where it takes me. Also, really enjoyed your and Jais chatty livestream

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JasperSandner In reply to obsessedkitten [2012-01-23 15:10:52 +0000 UTC]

Yeah do it!! Thanks for coming on the stream haha

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yourbigbrowneyes [2012-01-21 22:54:29 +0000 UTC]

You've definitely proven yourself a master of digital painting if THATS your process. Holy crap, you're just too incredible.

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JasperSandner In reply to yourbigbrowneyes [2012-01-22 19:50:07 +0000 UTC]

Haha does it seem like a strange process? I use different approaches all the time, it's just how I felt like working at the time. Thanks, but I'm certainly not a master yet

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Ashlmet [2012-01-21 22:39:41 +0000 UTC]

Wonderful, this is certainly useful!

Thank you for making it!

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manabreakfast [2012-01-21 22:12:59 +0000 UTC]

this is the perfect tutorial! there are so many process tuts and walkthroughs around dA that explain "okay i painted this, and then it was done." but this has these little eye-openers that change the way an artist does things, like the free-transformed armor pieces shortcut, and painting the rest of the mouth BEFORE the teeth (seriously, why did i not think of this before?).

anyways, thanks for taking the time to do this! it was very insightful

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scottaltmann [2012-01-21 21:57:01 +0000 UTC]

this great info man - thanks for sharing! killer piece too

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Dash-X [2012-01-21 21:02:15 +0000 UTC]

Thank you. This has given me some ideas for my own processes! Immensely useful.

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CatsGoPurr [2012-01-21 20:25:11 +0000 UTC]

amazing! where can I find that brush?

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Lalam24 [2012-01-21 20:21:15 +0000 UTC]

Do a fancy edit where there's a bomb in his mouth, and link running away with a devious smile on his face.

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JMKilpatrick [2012-01-21 20:18:11 +0000 UTC]

Thankyou for sharing this

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