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Padme4000 — Convert DAI Normal Maps Tutorial

#tutorial #dragonageinquisition
Published: 2015-05-22 00:23:53 +0000 UTC; Views: 4938; Favourites: 38; Downloads: 251
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Description This is a small tutorial made to show how I convert Normal maps from Dragon Age Inquisition so I can use them in both XPS and blender.

Programs Used;
GIMP - www.gimp.org/downloads/

Plugins Used;

DDS Import - code.google.com/p/gimp-dds/

Other Related Tutorials;

Extracting DAI Models using the DAI Modding Tool
DAI PSK into Blender Tutorial
Related content
Comments: 6

larsporsenaIV [2022-05-18 20:36:22 +0000 UTC]

👍: 0 ⏩: 0

BALANCE2097 [2018-01-15 09:13:24 +0000 UTC]

Thank you very much for this tutorial it helped me a lot!

👍: 0 ⏩: 0

Aneksunamun [2015-06-12 08:31:05 +0000 UTC]

More tutorials, yay! It's nice you are willing to teach people what you know. In addition, your tutorials are exceptionally good and perfectly understandable. I wish I could go back to modelling stuff to try this out.)

👍: 0 ⏩: 0

elmjuniper [2015-05-28 08:49:24 +0000 UTC]

Oh, this is great! Was struggling with a models bumps a few renders back and had no idea how to create bumps.
This is really helpful, thank you so much for making it.

👍: 0 ⏩: 0

phay007 [2015-05-22 00:57:18 +0000 UTC]

Thank you for the tutorials~

👍: 0 ⏩: 1

Padme4000 In reply to phay007 [2015-05-22 01:02:53 +0000 UTC]

You're welcome

👍: 0 ⏩: 0