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Pikadude31451 β€” MMD Tutorial - How to make color PMX sliders

Published: 2012-06-14 07:50:58 +0000 UTC; Views: 20152; Favourites: 310; Downloads: 518
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Description I love these Sliders A lot -

here is a Teeny-Tiny taste of what a PMX model can do (In this case, Nendoriod Prima) - [link]

(Updated - Added numbers)
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Comments: 96

NEPHNASHINE-P [2016-08-30 20:55:31 +0000 UTC]

Helped alot!!!

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LiaahMLP55 [2015-10-17 21:42:29 +0000 UTC]

Helped me a lotΒ Β 

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Eripmav-darkness [2015-08-31 16:10:06 +0000 UTC]

Can you do this with textures too?

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Nintendraw [2015-03-09 23:58:26 +0000 UTC]

Can you use this to change specific areas of color on a texture (say, only the red on a texture with red, black, and blue), or do you have to edit the texture in some image editor and apply this as a texture change morph?

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Pikadude31451 In reply to Nintendraw [2015-03-12 06:57:41 +0000 UTC]

A piece must be in it's own subset to be changed - so, if you want a part of a skirt, for example, to change color, that peice must be it's own subset

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KiraAneko [2015-03-05 19:19:14 +0000 UTC]

I've been trying a lot here; Do you know what numbers I need when I try to make the sclera black? (Yes I kind of want to make a ghoul.)
I tried using 0 but everything just disappears. (I feel like such an idiot for asking.)

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Pikadude31451 In reply to KiraAneko [2015-03-05 19:53:41 +0000 UTC]

Don't feel bad - PMX models can be hard when you first start. To make parts black, just put "0" in all of the spots that are boxed in color on step 9. Just those spots, because mixing blue, red, and green make black.

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KiraAneko In reply to Pikadude31451 [2015-03-05 19:56:54 +0000 UTC]

Wow, now I really feel like a fool for not trying the simplest thing.
Thank you!~

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LDM-Arts [2015-02-06 02:50:49 +0000 UTC]

Would you happen to know if you can make a slider like that, but for different textures?
(Thank you in advance. ^^)

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Pikadude31451 In reply to LDM-Arts [2015-02-06 03:05:41 +0000 UTC]

You would have to but that texture on the same part, and and it to the model. Once the part is on, you have to make it invisible. Then, with your sliders, you can make it so the original piece disappears while the second piece appears.Β 

OR, if it's a simple texture, you can make it like you would a normal facial, but adjusting the texture instead of the verts. And, under the drop down while making a facial, you have to toggle to the "UV" option.

I hope that helps. If not, I can try to explain it better.

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DAICHI-ISAMU In reply to Pikadude31451 [2016-02-25 12:24:44 +0000 UTC]

how do u do that? im looking to add a ghoul eye but have no idea how to do it. u have tutorial for that?

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Pikadude31451 In reply to DAICHI-ISAMU [2016-03-02 10:15:33 +0000 UTC]

This tutorial doesn't Quite work for eye textures. However, this tutorial is super helpful~Β 

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DAICHI-ISAMU In reply to Pikadude31451 [2016-03-02 10:28:56 +0000 UTC]

Thx. I got it figured.

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LDM-Arts In reply to Pikadude31451 [2015-02-08 06:03:24 +0000 UTC]

No, that helps a lot! Thank you!

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SonicMiku12 [2014-11-26 10:53:22 +0000 UTC]

Thank you so much

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Pixelationer [2014-08-16 10:12:30 +0000 UTC]

You saved my life, I was searching all over the internet for a tutorial about this. Thankyou so much!

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KiyumiArashi [2014-06-04 17:26:03 +0000 UTC]

Thank you!! Really useful for Shiki models!

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Len11999 [2014-05-24 23:53:28 +0000 UTC]

do you know how to make transparency sliders where you can make something invisible/ visible?

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Pikadude31451 In reply to Len11999 [2014-05-28 05:05:16 +0000 UTC]

You can make something invisible by making every single number in all the boxed a "0" instead of a "1"

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Len11999 In reply to Pikadude31451 [2014-05-28 19:18:33 +0000 UTC]

thanks for the help

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powderblue22 [2014-03-25 11:04:01 +0000 UTC]

The slider I made isn't showing up either. It shows up in the transform panel (and it works) but if I load the model into MMD, the slider is not there. I checked all four categories, it's not there. (However, all the sliders my model previously had are still there--just not the new one I made by following this tutorial.)

And yes, the model is a pmx. It was always a pmx.

And yes, I did give the slider a category when I made it. In the morphs tab, for panel, I picked "Upper Left (Eye)"

And yes, I named the slider. It's called "Red Eye"

I have MMD 8.09

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Pikadude31451 In reply to powderblue22 [2014-03-27 17:12:05 +0000 UTC]

Hmm... from your description, I can't easily tell what the problem is. I would have to see if myself and work with it. You may take my models that can do this and see how I made them. Lika, download This Model ->Β fav.me/d6n3ri8 and open the "Color Kit"Β versionΒ in the PMD/PMX editor, and study my color facials and do your best to replicate it for you eye. I'm sorry I could notΒ help you off hand. Please have a good day.

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powderblue22 In reply to Pikadude31451 [2014-03-28 00:04:27 +0000 UTC]

Hi thanks for the response.

I eventually figured out what was wrong. It had named it "Null_98" in MMD despite the fact I had given it a name in the PMX editor. It was buried in a list that had a bunch of other null_* values in it. I got desperate and I started trying all of them (they'd been there forever so I normally just ignored them) and to my surprise one of them was it.

Do you know how I can make the name show up in MMD?

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Pikadude31451 In reply to powderblue22 [2014-03-28 04:58:07 +0000 UTC]

To name it in English, you have to click the second little box next to where you name the facial. It's default set to name the Japanese facial, because that's the language MMD is made to work it, so we have to change the little box to set the facial names into english.

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powderblue22 In reply to Pikadude31451 [2014-04-01 03:49:02 +0000 UTC]

Thanks! This helped me get it to accept my name. Now it's showing up in MMD.

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lore-mx [2014-03-05 17:46:59 +0000 UTC]

This is kind of an old tut, but im having an issue all my own. After I make the slider, and save the model, I import the model into MMD, but the sliders don't show. Whats going on?

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Pikadude31451 In reply to lore-mx [2014-03-05 23:26:02 +0000 UTC]

Is your model still a PMX? It must be a PMX model to save the Sliders. Also, if you don't name the slider in English, it will just show up as "Null_##". And, if you don;t designate which category the slider belongs to, then it will default into the "Eyebrow" draw box.

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lore-mx In reply to Pikadude31451 [2014-03-06 03:15:46 +0000 UTC]

Did all that. Still doesn't show up.

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i-FAKE [2014-02-18 15:17:04 +0000 UTC]

Wonderful! but how can turn it into black?

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Pikadude31451 In reply to i-FAKE [2014-02-18 17:16:58 +0000 UTC]

Make all of the boxes for color "0"

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i-FAKE In reply to Pikadude31451 [2014-02-18 18:31:39 +0000 UTC]

it works!. thanks!

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TheAwesomeMooMoo [2014-01-05 18:25:44 +0000 UTC]

I'm just wondering, how do we do this with textures?

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Pikadude31451 In reply to TheAwesomeMooMoo [2014-01-06 00:08:42 +0000 UTC]

You can color textures, too. It should work on any material, as long as it is visible.

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ToxSoul [2013-12-28 15:46:37 +0000 UTC]

For some reason the boy which should appear (Part 8) Doesn't appear ;_;

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fareezizwar [2013-11-21 16:44:26 +0000 UTC]

what the software you use to create this picture ...?

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merodythAnn [2013-11-13 20:12:34 +0000 UTC]

do you know how to do something similar but with textures?

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Waltervd [2013-11-12 20:11:17 +0000 UTC]

if you know how can make a tutorial on making PMX Autoluminous sliders?Β 

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Blazythehedgehog [2013-11-10 00:37:26 +0000 UTC]

how do you make a Invisible slider?

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Pikadude31451 In reply to Blazythehedgehog [2013-11-10 01:03:12 +0000 UTC]

Make every box "0"

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Blazythehedgehog In reply to Pikadude31451 [2013-11-10 18:31:56 +0000 UTC]

so i make all the boxs 0 (for my model im doing) and it all black~~!!!

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Pikadude31451 In reply to Blazythehedgehog [2013-11-10 18:38:38 +0000 UTC]

Like, everybox, haha I should have been more clear. Like, you can click the box that has the "0" in it next to the box with a "1" in it to make them all 0.

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Blazythehedgehog In reply to Pikadude31451 [2013-11-10 18:46:23 +0000 UTC]

it still not working......

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Pikadude31451 In reply to Blazythehedgehog [2013-11-11 20:08:17 +0000 UTC]

Really? That's weird. It SHOULD be. Did you index the correct part? If you did, I'm not sure why it's not working. Like, You have to just follow this exactly, except make every box "0" instead of just the color boxes.

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Blazythehedgehog In reply to Pikadude31451 [2013-11-11 21:35:22 +0000 UTC]

i did that and it it turn it all writheΒ 

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Blazythehedgehog In reply to Pikadude31451 [2013-11-10 02:09:52 +0000 UTC]

OK,i try that. thxs Β 

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BlueSoul17 [2013-10-03 23:08:00 +0000 UTC]

I don't know what to do. In step 7 the box is smaller than in step 5 but I keep getting the same box as step 5. WHYYY!!

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PhantomPhan14 [2013-09-20 07:21:29 +0000 UTC]

You seem skilled with sliders. Do you know how to reverse an already made slider? I'm editing a model and it came with a belt on a slider. It starts as off and I want it to start as on. By off I mean it's really tiny and hidden inside the model. The slider enlarges it.Β 

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Pikadude31451 In reply to PhantomPhan14 [2013-09-20 18:27:55 +0000 UTC]

You can go to the transform mode, turn on any sliders you want to be on, and then save it as you would a normal model (While Still in transform mode).Β sta.sh/0faykgy32ab

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PhantomPhan14 In reply to Pikadude31451 [2013-09-20 23:52:22 +0000 UTC]

Ah, thank you very much!

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TheNufinger [2013-08-07 02:47:36 +0000 UTC]

I'm curious, is there a way to change the texture of a part via sliders? the character i'm working on has a cybernetic eye, And I'm trying to figure out how I can make it change from cyber-ish to regular without using 2 separate models.

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