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Published: 2012-06-05 10:52:34 +0000 UTC; Views: 18075; Favourites: 197; Downloads: 232
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Description
This is a way to size models without messing up facials or physics.This was is fairly simple, and great for preserving Facials
Questions? Don't be afraid to ask!
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Comments: 119
X-Harmonie-x44 [2018-03-01 16:13:14 +0000 UTC]
It helps a lot your tutorial but, when I put 3, it puts me too big, how did you make your model be small, when you mix 3
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X-Harmonie-x44 In reply to GhostlyBoos [2018-03-29 09:53:13 +0000 UTC]
I did it, its put me too big
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rainbowdash53678 [2017-11-29 06:29:10 +0000 UTC]
When I load my model when I changed it's size in MMD it shows up as it's regular size. Anyone know how to fix it?
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abcdefger54 [2017-07-01 13:59:05 +0000 UTC]
When i drag the model in,this window appears but i cant change the number or anything its grayed out?!
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servicebot100 [2017-06-24 07:51:49 +0000 UTC]
What would be a good number for a kid model?
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soffirechange In reply to servicebot100 [2017-08-25 13:06:59 +0000 UTC]
0.7-0.75 in my opinion
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servicebot100 In reply to soffirechange [2017-08-25 14:42:10 +0000 UTC]
Thank you so so so soooo much!!
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soffirechange In reply to servicebot100 [2017-08-25 16:14:00 +0000 UTC]
No problem! I'm glad I helped you ^w^
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yumi-skull [2016-12-11 03:10:21 +0000 UTC]
what is a good number for a normal chibi size?Β
im trying to test out something...
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RichardtheDarkBoy29 In reply to yumi-skull [2017-04-17 00:39:27 +0000 UTC]
the good number is 0.4...I think
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TheKillingDancer In reply to CrispyWyvern [2017-02-19 09:15:53 +0000 UTC]
First open PMX editor, then drag your PMX file (the model) over the window and drop, it should automatically open it.
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CrispyWyvern In reply to TheKillingDancer [2017-02-19 14:28:48 +0000 UTC]
I figured it out.
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TheKillingDancer In reply to CrispyWyvern [2017-02-19 20:54:27 +0000 UTC]
Oh, well it was an older comment I suppose, just making sure you figured it out...
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TheKillingDancer In reply to CrispyWyvern [2017-02-19 21:11:27 +0000 UTC]
You welcome XD
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CrispyWyvern In reply to TheKillingDancer [2017-02-19 21:12:48 +0000 UTC]
I am currently getting used to connecting vertexes and bones. After that I will need to do facials which I have no idea how to do.
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kjl03 [2016-07-17 01:08:14 +0000 UTC]
When I open the PMX Editor English Version, that box never shows up, when I load the PMX model.Β
What should I do?Β
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KeithKVH In reply to kjl03 [2016-08-22 20:51:24 +0000 UTC]
"Import". It doesn't show on "Open" in the current PMXe. Though I recommend just using the Size Change Tool in system plug-ins, it does this same process with any open model.
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kjl03 In reply to KeithKVH [2016-08-22 21:08:39 +0000 UTC]
Thanks. I managed to fix the problem, thanks to a friend of mine. ^^ However, I can't shrink a model with the Size change tool. I can make it bigger, but I can't make it smaller.
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KeithKVH In reply to kjl03 [2016-08-23 06:21:47 +0000 UTC]
I actually had to test it since I've only been using it for a month, but it works for mine. Version?
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kjl03 In reply to KeithKVH [2016-08-23 12:47:19 +0000 UTC]
Β PMX Editor version 1.1 English
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KeithKVH In reply to kjl03 [2016-08-24 08:59:51 +0000 UTC]
Nvm, I spoke too soon. Anyone who knows the current version, I'm actually getting curions.
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KeithKVH In reply to kjl03 [2016-08-24 09:28:44 +0000 UTC]
Ehh scratch that, I'm confused now myself. I cracked open the readme's with Applocale and they conflict, one says it's v1.1 and one 2.19. :/ I'm thinking english versions might have different version numbers. Mine also the uploader said they did editing to it to fix various bugs, I don't remember where it is but if you can find it...
Also if you don't already know it, "PMX info" under "File" paired with Google TL can be useful for finding model issues. I thought I had your problem today actually, but I had the wrong material settings registered to several morphs. x_x
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kjl03 In reply to KeithKVH [2016-08-24 10:08:30 +0000 UTC]
Oh, I see... So, what should I do?
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KeithKVH In reply to kjl03 [2016-09-01 21:37:55 +0000 UTC]
Sorry not used to checking my DA often. And well... at this point if you have english v1.1 I think you have the current version. I'd need details on what you're doing, or what's specifically going wrong and if you get any errors. Even that might not help as I honestly haven't been using this for even half a year yet. x.x
It could be a bad bug or really simple, for example if you're putting a - sign in front of the numbers like someone was telling people to do in the comments, don't. Just decimals, 0.5=half size, 0.1=10 times smaller, so on. Also like I said, I use an EPMXE v1.1 someone patched with bug fixes, so if you want to try it I'm pretty sure it was this one: eoscustom3d.deviantart.com/art⦠.
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kjl03 In reply to KeithKVH [2016-09-01 21:54:50 +0000 UTC]
I tried 0.5 and 0.1 and nothing happened. I think that was the link I once went, yes.
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KeithKVH In reply to kjl03 [2016-09-01 22:05:56 +0000 UTC]
Operating system Win 7? I really have three general troubleshooting options left I can think of, 1; that you're on win 7 and didn't unblock the zip before unzipping the program. 2; you need to use applocale or change your locale to JP to use the plugin. I don't have to do this to run it properly myself, but there are plugins I've installed that didn't work until I did this. 3; The page for the download also lists system requirements, make sure you have everything. I don't know what "model shader" is, but apparently I have it. x.x
If those aren't it, since you only see nothing happen, I have nothing else to go on. : /
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KeithKVH In reply to kjl03 [2016-09-02 01:11:29 +0000 UTC]
There are a lot of problems just having that operating system, imo, but I really doubt this would be one of them. If you've confirmed you have the system requirements, aside from trying applocale I'm out of ideas, sorry. : /
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kjl03 In reply to KeithKVH [2016-09-02 09:45:51 +0000 UTC]
Thanks. ^^ At least, I have another wait to make the models look smaller.
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Pikadude31451 In reply to HuaQiao8 [2016-05-05 05:35:23 +0000 UTC]
The PMX editor has the same box, so this method should still work
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XxSansPapyxX In reply to FateOfTheUnknown01 [2016-04-10 04:14:47 +0000 UTC]
I have found the way to get the box. Just follow this link:Β fav.me/d9yhn3h
Hope this helped!
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FateOfTheUnknown01 In reply to XxSansPapyxX [2016-04-10 10:05:43 +0000 UTC]
Oh, thank you!
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XxSansPapyxX In reply to Rina55 [2016-04-10 04:16:26 +0000 UTC]
I have found the way to get the box. Just follow this link:Β fav.me/d9yhn3h
Hope this helped!
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