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Published: 2012-09-29 16:06:27 +0000 UTC; Views: 13259; Favourites: 159; Downloads: 0
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Description
Update 10-24-12 Updating with the bio.about the MOC
Relic was originally meant to be a toa, but as I built him, it became apparent almost from the beginning of the build that that wasn't going to be the case. So instead of "Toa Relik-Toa of time" I just have Relik. His color scheme was actually planned for what would be the rider of my Rhotuka Tiger and meant to be indicative of a Swamp" toa or a toa of air that instead of living in a jungle region hailed from a swamp. But as I was working on him I realized I needed to expand the color scheme more so I brought in the sand and dark green to the teal, flat gold and light gray.
I feel I need to give a shout out to I feel his unusual body style and the use of flat gold on his MOCs(he's got a few) inspired this build, and also reminded me I had yet to use flat gold in a color scheme.
I really like this color scheme, it by itself give me a kind of "rustic steampunk time traveler" look. Shape wise he looks like he could fly.
Structurally this MOC is one of my more finicky builds. I didn't double up on any of his joints so he's a bit troublesome to stand and pose, but he does hold relatively well even though he's a single joint style MOC. I think if I go back and work on this MOC more it'll be to stabilize his joints with standard balljoints since they come in light grey(I don't differentiate between old or new light grey). Other than the stability issues I'm pretty satisfied with this MOC. I really like the shaping, and the color scheme was fun to work with and look at.
Bio
Relik was once a Toa of air, in the distant future of the settlement of Bara Magna. While using the mask of time he was knocked unconscious by an enemy. In his unconscious state, the legendary entity known as Artakha came to him to tell him his destiny and duty required much more greatness from him, and thus transformed the Toa of Air into a powerful Titan with the mastery over time. The Kanohi Vahi fused to Relik, now granting him the additional power to time travel with the mask, though the mask was very old, rusted damaged, and leaking power. Because of this Relik was very limited. He then hat to embarked on a long journey to travel back through time as fast as possible with the fragile damaged mask to a period in time when [link] >Dume was a toa. Using his mask of regeneration Toa Duma restored the mask of time to its original state. This now allowed Relic to move through time freely and instantly.
Since relik is the only being able to move through time he focuses more on keeping the mask of time from being destroyed, therefore protecting time itself. Because he can move through time at will, he's very akin to seeing and interacting with himself. Relik has no telepathic abilities so he often has to "conference" with himself to know where to be and what to do at any given time.
Relik has also occasinally slipped into parallel timelines by failing to act being prevented by an enemy or by being killed. Sometimes he is able to correct his mistake by returning back to before the incident and notifying himself what went wrong. Sometimes though the Relik that slipped into an alternate timeline isn't recovered.
Relik also possesses a limited form of growth and decaying abilities by speeding up the growth or decaying of an object or entity. Relik is unable to teleport others with him through time as the ability to be exempt from the effects of time only pertain to him. He tried this once when tried to teleport Toa Duma to the future where his disabled self was, the result was Duma was dead and decayed upon arrival.
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Comments: 156
sniperray213 In reply to ??? [2012-09-30 21:16:23 +0000 UTC]
Your welcome and I had the same problem when i was trying to remake Toa Raymonds Titan form #1
. But im still thinking on how to make his ULTIMATE titan form with it including the Titan Toa Mata Nui set
and i think the design of this moc is great
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Rahiden In reply to ??? [2012-09-29 16:16:53 +0000 UTC]
Mixed feelings about this one, to be honest. On one hand I like your use of pieces, like with the Visorak shell as the torso, but (as is often the case) the colour distribution is really off-putting. If you're going to use as many different and clashing colours as you have done, it might be better to sort them more cleanly - not only to arrange them by area, but also by whether it's 'inside' or 'outside', which would really improve the overall flow in my opinion. I might suggest some more meat on the lower arms, too.
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Plague-Doc-Matteo In reply to Rahiden [2012-09-30 02:22:03 +0000 UTC]
Hmmmm Okay. Well then overall I'd say I did pretty well. The NPU was really something I was aiming for. My color schemes and distribution always gets mixed reviews. As per usual, most of the colors are where they are because that's where that particular part fits. The only parts I could exchange colors with are the metru parts(feet, thigh and shoulder armor). Everything else is pretty much just what I have available in that color. I think the one thing I wish I could change most about the color distribution is that I wish I could get the other colors on those panels using clear decals. But that'd require custom ones and that's way more trouble than its worth and its out of my capabilities right now anyways(no printer or clear decal paper).
I agree about the arms but I couldn't think of what else to put there. All I have left in flat gold is Metru shoulders and feet, two takenuva masks and Makuta Teridax's mask and the Iruni shields. Most everything I could put there is too big. Got any suggestions?
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Rahiden In reply to Plague-Doc-Matteo [2012-09-30 13:35:45 +0000 UTC]
I guess the arm thing is one of those situations where it looks fine as it is, and I was probably just nitpicking a little.
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Plague-Doc-Matteo In reply to Rahiden [2012-10-01 03:26:19 +0000 UTC]
Huh okay. Well I appreciate the feedback. I wasn't totally satisfied with the arms, but I needed something longer than a standard limb and this is what worked out the best. Unfortunately There isn't anything long and skinny in flat gold, not like there is for silver or other colors. And that's really what's needed there. But I'm glad to know its "okay, just not great," and not "its bad and needs improving."
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