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#doctor #eggman #hedgehog #robotnik #shadow #silver #sonic
Published: 2015-07-02 07:50:28 +0000 UTC; Views: 2970; Favourites: 17; Downloads: 2
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Description
Because that title was too long to fit the "M" in Boom, and even then, that entire canon is bad enough to be booed anyway, lol. Also, too long to include "Fire & Ice". XDAnyway, here's the guy's video: www.youtube.com/watch?v=A37Oqvβ¦
Now, the guy talked a lot of shit in this video, as he usually does, and found entertaining in many in his videos. I actually don't agree with anything he said, aside from 1 comment anyway, and it's one I've heard so many times, and surprised that so many people don't realize how much sense this doesn't make. The comment was that Sega should take a break off Sonic and make other games, and I'm going to briefly explain why it doesn't make sense:
1. The last time Sonic got a break was in the mid 90's when the 3D era started, which did nobody any favors, and wont do it now.
2. Sega doesn't need to stop making Sonic games to work on other IP's when THEY HAVE constantly been making other games during their development. The correct answer to to have Sega stop working on games and make ones from back in the day. You can find those other games they make right on their own website: www.sega.com/games
If you look at that list and keep clicking on load more, you'll see that they have been quite busy. I didn't even know about many of the games on that list until now, like Hell Yeah! have an IOS game. Also, count the number of Total War games they made, how many you played, and how many you think could be replaced by those old school Sega classics we crave so much.
3. A lot of people keep forgetting that it's Sonic Team making the games, and you don't want them making other games from back in the day right now if so many people don't think they've done a good job with Sonic based on the constant quality argument. That in itself is subjective as hell given that, aside from 06, many Sonic titles were just as good or better then a good many of games on the market that many people neglect because of the few household names many of them choose to talk about. You can't tell me Secret Rings and Black Knight were so bad in quality that you preffered much of the shovelware that the Wii had to offer. The main reason many Sonic title aren't getting their credit is because they aren't like the ones we liked him for, mainly the classic and adventure games, but I still give the storybook games their credit, especially since Secret Rings sold more then the wii port of Colors, and a much better game in general.
Aside from that, the video was funny, and the comments i mainly filled with haters, and a few apologists trying to defend Boom. Fire and Ice itself, being based Shattered Crystal, doesn't say much for it even if it were seen as the better game compared to it's WiiU title, cause that game was boring a fuck. Better time would've been spent replaying one of the Game Gear or Advance games.....
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Comments: 90
wolley2xjd [2015-07-06 18:54:30 +0000 UTC]
Sega is not even the ones who make the Sonic game's, that's Sonic teams job.
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Psyco-The-Frog In reply to wolley2xjd [2015-07-06 18:59:19 +0000 UTC]
I stated that in the description in #3.
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wolley2xjd In reply to Psyco-The-Frog [2015-07-06 19:13:54 +0000 UTC]
Oh derp I guess I missed that, it's sooo damn hot where I'm at right now.
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Mr86Returns [2015-07-03 05:46:13 +0000 UTC]
It stands to reason that they should at least ease off on Sonic and devote more effort to the production (and marketing) of other IPs.
There, now neither side of the argument hates me.
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Psyco-The-Frog In reply to Mr86Returns [2015-07-03 07:04:32 +0000 UTC]
Sega already make other IP's. I linked their list of games in the description.
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Mr86Returns In reply to Psyco-The-Frog [2015-07-03 07:31:19 +0000 UTC]
I know. I just think they should focus a little more on the other stuff so Sonic doesn't end up being their only cash cow. I mean, look at Nintendo. The Zelda or Metroid or Star Fox series are just as important in the long run as a star franchise like Mario. If they were to stop making Mario games, it'd be a terrible business decision, yes, but they would still be able to keep afloat. But if Sonic goes down, Sega doesn't really have another leg to stand on.
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Psyco-The-Frog In reply to Mr86Returns [2015-07-03 07:59:59 +0000 UTC]
And that still isn't necessary to give Sonic a break though though. Sonic games are made by Sonic Team. All their other games are made and greenlit by Sega and those who work under them. To put things in perspective, there were approached at least twice for a new Streets of Rage game, and shot both down, yet we got a 3DS remake of the first game. They made a new Golden Axe game, Beast Rider, and from what I hear, it was panned. Vectorman was suppose to get a game on the PS2, and was panned due to it looking like Halo or whatever. Sonic not Sonic Team have no effect on those decisions, Sega is, and while they do need to bring back those IP's, stopping Sonic games isn't the answer, when they could simply have other teams do it.
I also forgot about this, but there was a Shinobi game on the 3DS, many of their Japanese characters are in Project X Zone and the upcoming sequel, and Sega still works on the Yakuza series, Total War series, Football manager, and from what I heard, Phantasy Star Online 2, an MMO that's been long overdue for a U.S. release. Case in point, the steady stream of Sonic games, plays no roll on the amount of other IP's Sega is working on, and stopping them will not will not guarantee or necessary for them being made.
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Mr86Returns In reply to Psyco-The-Frog [2015-07-03 08:06:12 +0000 UTC]
A valid point. Anyway, here's to Sega realizing that they need to make a show of it and let people know just how varied their repertoire really is.
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Psyco-The-Frog In reply to Mr86Returns [2015-07-03 08:07:35 +0000 UTC]
That's the problem, Sega doesn't advertise their games.
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heavens-champion In reply to Psyco-The-Frog [2015-07-04 14:11:25 +0000 UTC]
They advertised Sonic 06.
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Psyco-The-Frog In reply to heavens-champion [2015-07-04 17:57:26 +0000 UTC]
They advertise Sonic games. They don't advertise hardly anything else.
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MasterFusion [2015-07-02 16:00:52 +0000 UTC]
I don't know... Personally, I think that the best thing that Sonic could do is take a break until someone who wants to reboot the Blue Blur into a SatAM-like world would buy the poor Speedy Hedgehog and his entire franchise, and reintroduce them to a new generation, but this time, Sonic will be a bad-ass Freedom Fighter who fights against an tyrannical robotic empire with the Knothole Freedom Fighters by his side and Sally Acorn as his one and only girlfriend. Revitalizing the entireΒ series and making it better then ever before.
Hey, it worked for the Teenage Mutant Ninja Turtles. I mean, try comparing the 1987 cartoon with the 2003 cartoon, it's staggering on how much they improved upon. The Turtles, Splinter, April O'Neil, Casey Jones, the rest of the Supporting Characters, and the Villains were all better then they were before, and the Entire Story got SUCH a major overhaul that it's downright nuts and it makes itΒ hard to believe 4Kids ever had a hand in it (until Fast Forward and Back to the Sewers, but I don't count those two seasons, because I say that the series truly ended on Season 5. Period).
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Psyco-The-Frog In reply to MasterFusion [2015-07-02 20:25:54 +0000 UTC]
I've already gone over why taking a break isn't the answer. Taking a break to will not fix anything if they come back only to make the same bad choices over and over again. It wouldn't even help with a new generation because many people who could be Sonic fans at one point could miss out and not like him at all as they get older and their taste change. Taking a break in the long wrong isn't the answer, getting better people behind Sonic is.
Also, Teenage Ninja Turtles didn't take a break, that was a cartoon series, most of them do end at some point. They improved later on because they took after the original, more hardcore, comics, while the 80's cartoon was meant for kids specifically. That proves the point about Sonic taking a break, they're not going to do that and then all of a sudden, everything is fixed, because Sega of Japan has been taking everything American about Sonic away in the first place.
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Kingriver In reply to Psyco-The-Frog [2015-07-03 08:59:48 +0000 UTC]
TMNT (2003) is specifally meant for kids as well. It just happens to be more violent and having more of a story than the 80's cartoon but that's it. And even if some cartoons aiming for older children tries to aim for younger teens a little remember this: Younger teens are kids as well. It's the same with Shonen anime and there we find freaking Death Note. Yes, I went there. Death Note is meant for pre-teens.
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Psyco-The-Frog In reply to Kingriver [2015-07-03 09:19:14 +0000 UTC]
Anime in general are made by Japanese, who are far less picky about animation. There mentality with that is far different from the mentality of American animators and moral guardians, so essentially, it's not the same.
About TMNT, the fact of the matter is that whether it was aimed for kids or not, it still based itself on the original comics. Even then, keep in mind that the current TMNT cartoon on Nickalodeon was also aimed at kids, and turned out differently.
"And even if some cartoons aiming for older children tries to aim for younger teens a little remember this: Younger teens are kids as well."
While that's a more broad perspective, some people do take pandering to kids to a point that it becomes too kiddy for older viewers, and even kids when it comes to video games, and it winds up unappealing to all parties.
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Kingriver In reply to Psyco-The-Frog [2015-07-03 10:43:34 +0000 UTC]
I know that. But it's still the fact that many Anime that people believe were made for teens and adults actually was made for kids over there.
Yeah. I heard the Mirage Comics at least were made for adults or at least teens considering the blood and swears and so on despite being an American comic book. But all the cartoons were obviously meant for kids.
True. They shouldn't be so strict with censorship when they actually aim for older children (9 years and up).
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Psyco-The-Frog In reply to Kingriver [2015-07-03 20:01:39 +0000 UTC]
That's a given, but like I said, they have a different mentality then many of us here in America. Even Disney said you shouldn't just aim for kids, because we're all kids in some manner.
There's still a significant difference in how they were made, regardless of who they were made for. This is the problem with Sonic when compared to the Turtles. TMNT shows were made for kids but still worked for older audiences(aside from the CGI cartoon which I hardly hear talked about as much as, say MLP), while Sonic has been strictly aimed at kids without working for older audiences, and the only ones our age who do like this are people who wanted Sonic to be light hearted in the first place. Point is, regardless of the audiance something is aimed for, when it gets too kiddy or light hearted, it becomes unappealing to most people. What made Sonic and TMNT work is that they still had older audiences in mind, which made everyone like them.
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Kingriver In reply to Psyco-The-Frog [2015-07-03 20:46:05 +0000 UTC]
I think it's more about cultural differences. It's like how the American pie Movies got rated R in the US but just 11+ here in Sweden.
I don't think it has to be all dark to appeal for everyone. There is a difference between being dark and being mature. I enjoyed The Legend of Korra more than many Anime I've seen for being more mature and more closer to my own culture than them. Despite them being darker.
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Psyco-The-Frog In reply to Kingriver [2015-07-03 21:18:56 +0000 UTC]
It's always about cultural differences, lol.
Nobody said something had to be all dark to appeal to people, but having it and other serious content does tend to bring more engaging stuff. TMNT 2K wasn't dark but it was certainly more baddass then the original 80's cartoon. The same could be said when comparing Sonic Satam to ASOTH or Sonic X. There's this confusion that when we ask for dark or serious content, that it means we want the entire story to be that way. Look at the story for Sonic Adventure 2, which had the best story of the 3D games, it built up to the serious and dark moments, it wasn't that way the whole time. 06, while people bash it for being dark, it was actually just as tame as Sonic Adventure till it built up to the more serious parts of the story. On the flip side to, making shows kiddy and light hearted don't do the job either, and appeals to a lot less people then something dark or serious. The comedy in Sonic would work if it were actually funny and well written.
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MasterFusion In reply to Psyco-The-Frog [2015-07-02 20:45:31 +0000 UTC]
Yeah, but you can't deny that SEGA of Japan is doing a very poor job with the Blue Hedgehog. Seriously, Sonic needs to find a better home for hisΒ franchise,Β pronto.
Speaking of which... who would you trust to revitalize Sonic the Hedgehog and reboot his universe to something like SatAM?
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Psyco-The-Frog In reply to MasterFusion [2015-07-02 20:59:52 +0000 UTC]
I wasn't denying Sega of Japan is doing a good job, but just taking a break wont do any good if the same people come back. Sonic just needs new managements.
I would trust Sonic to be more like Satam, which we already had with the comics for over a decade after the show was canceled. We still need good writers though. Simply making suggestions wont cut it without good people to back it up.
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MasterFusion In reply to Psyco-The-Frog [2015-07-02 21:12:48 +0000 UTC]
So do you think Sony could have him or should GalaxyTrail grab Sonic?
Or better yet, just hand Sonic over to the Fans Untied for SatAM, I'm sure those guys can solve all our problems.
But who do you think is the best choice?
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Psyco-The-Frog In reply to MasterFusion [2015-07-02 21:34:33 +0000 UTC]
lol, we discussed that twice already. Remember, Sonic Nebulous, the game much like Sonic needs right now?
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MasterFusion In reply to Psyco-The-Frog [2015-07-02 21:42:42 +0000 UTC]
Oh, you mean THAT guy!
What's his name, by the way?
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MasterFusion In reply to Psyco-The-Frog [2015-07-03 10:18:08 +0000 UTC]
Thank You! Now I know what this guy's name is so I can thank him for the SatAM-styled games.Β Β
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Psyco-The-Frog In reply to MasterFusion [2015-07-03 10:22:25 +0000 UTC]
You could've just did that the first time I linked you to his videos.
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soniclad [2015-07-02 14:36:37 +0000 UTC]
I wouldn't mind SEGA taking longer to make Sonic games so they're not rushed and have perfect gameplay along with a great story and bitchin music.Β That's why SEGA usually fucks up their management is all fucked and they rush everything.Β
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Psyco-The-Frog In reply to soniclad [2015-07-02 20:32:49 +0000 UTC]
The majority of Sonic games have always been rushed ad came out fine, and 06 was the only one that came out as it did due to a lot more problems. Their management isn't bad because they need a break, they're management is bad because they don't give a shit about Sonic(given how every other game they make comes out with no problems) in the first place, and have constantly been making bad decisions for 2 decades, which the former Sega U.S C.E.O. said himself. Sega needs new management, period. Even Call of Duty had a steady stream of games per year and they came out fine.
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soniclad In reply to Psyco-The-Frog [2015-07-02 20:56:54 +0000 UTC]
I can think of many more bad rushed Sonic games: Sonic Boom, Sonic Lost World, Sonic and the Secret Rings, Sonic 3D Blast, Sonic Shuffle, Sonic Blast and both Sonic Drift Games.Β Their management is awful I'm sure we can both agree on that although we need Sonic to have a break so Sonic Team have time to re manage and make sure that they are getting talented new developers, writers, composers and directors with passion on board.Β Not bored old men who care about the profit but people who love Sonic and want to do the best for him.Β
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Psyco-The-Frog In reply to soniclad [2015-07-02 21:07:31 +0000 UTC]
Sonic Boom also had more problem then just being rushed, they had people leaving the team altogether, because of some shit Frost was pulling, and it was his decisions to add comedy in at the last minute. Sonic 3D Blast wasn't bad for being rushed, people just didn't like the way it was designed, and others still enjoyed that game. Sonic Shuffle was a bad Mario Party ripoff. The Sonic drift games were actually good. Sonic Blast, wasn't really bad, but could've turned out better.
Overall, you can fix as much time into Sonic's management all you want, but that still wont work. Look at Nintendo games to, they actually take their time with games as people claim, but despite having a bigger fan base, their constantly hurt their games sells by pissing people off. Zelda Skyword Sword took 5 years of development to make yet a good amount of their fanbase hated it. Metroid Other M got the same treatment to. Both of those games had time, yet people still had a problem with them. Even Mario games, people claim how of quality they are but the constantly drop in sales when it's a 3D game, and now, the WiiU titles weren't much to be celebrated either.
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soniclad In reply to Psyco-The-Frog [2015-07-02 21:25:47 +0000 UTC]
Nintendo don't take time with their games.Β I see a new Mario game more frequently than a new Sonic game.Β
What I'm trying to say is that before trying to make a new Sonic game SEGA need to get their financial shit together, their priorities in order, their staff in check and make sure that they don't put the developers under too much presssure.Β I'd rather make sure their game was polished and properly playtested.Β Valve take forever to make games but when they make the game it is perfect and sales are always high.Β After Sonic Boom SEGA need a really strong game to start off on.Β They can't take any more risks.Β A really good solid Sonic game with all the components of the Adventure games and more could save this series.Β Not necessarily a SA3 but a reboot or something.Β Something cool that would appeal to everybody but not with the family friendly attitude Nintendo go for but with a more rebellious attitude and something that is extreme but not ridiculous.Β Something that would give Sonic his own identity.Β
A well made quality Sonic game would do wonders for his reputation.Β If we allow the devs to have time to think, plan, and program their game then we could end up with something more unique, interesting, creative and fun since they wouldn't feel rushed and obliged to finish it.Β They would be making the game because they want to and it would have effort and passion put into it.Β Like StephenKnux said in one of his videos.Β SEGA do not need to try to reinvent Sonic.Β If they build upon previous concepts without rehashing the new Sonic games will feel fresh but still familiar.Β SA1 and SA2 played very similarly but they felt different and played like seperate games.Β
Sonic's kid freindly image is killing his reputation.Β I'd prefer him to be more of an action hero and a cool guy with explosions and crashing to get kids'attention.Β SEGA need to start advertising Sonic and make him more serious but not too melodramatic.Β Mario is losing relevance because he no longer appeals to people.Β Families stopped caring about the Wii and Wii U in 2010.Β The only people who play it now are his older fans.Β If SEGA tried to make a great Sonic game with effort put into it that could appeal to older audiences but still be appropriate for kids then it would be great.Β But to do all that they need some time.Β Not Valve time but no stupid deadlines to rush the game out because that puts the dev under too much pressure and stress and it means that the quality of the game will go down.
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Psyco-The-Frog In reply to soniclad [2015-07-02 21:29:47 +0000 UTC]
Dude, the majority of everything you said can be fixed by just getting better management. It's literally the reason Sonic was successful in the first place, and the lack of it being his downfall. And by better management, you need people who actually give a shit about Sonic. It's been proven that it's not time that play a factor, as you said yourself, Mario has more games an frequently. Same goes for Call of Duty.
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soniclad In reply to Psyco-The-Frog [2015-07-02 21:35:15 +0000 UTC]
I said most of the things were to do with getting staff who liked what they were doing and getting good management.Β I don't disagree with you and I think you might be misinterprating me.Β I didn't mean for this to cause a divide between us.Β Anyway have you heard about the new shit Sonic Dash sequal?
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Psyco-The-Frog In reply to soniclad [2015-07-02 21:50:37 +0000 UTC]
The thing is was that it seemed as if you were trying really hard to come up with a rebuttal to what I was saying, which was why I was going to ask what the point was since we agreed on most of what you said, and I said some of that shit countless times. XD
Also, i heard about Sonic Runners. Don't think much of it. Unless Dash is getting a real sequel, then no, I haven't.
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soniclad In reply to Psyco-The-Frog [2015-07-02 21:57:53 +0000 UTC]
It's just nice to discuss Sonic with someone.Β I don't argue about Sonic because at the end of the day it is fiction and there are better and more interestingΒ things to argue about.
No it is a a sequal to Dash which has a Sonic Boom theme.
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Psyco-The-Frog In reply to soniclad [2015-07-03 07:16:30 +0000 UTC]
If you didn't argue over Sonic because he's fiction, you wouldn't have shown up here in the first place. XD
Plus, fiction or non-important, this is still our entertainment, and entertainment in general always provoked serious discussion.
Never heard of Dash getting a Boom related theme, but Sega did say they really wanted to push this canon, that nobody but man-children likes. XD
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soniclad In reply to Psyco-The-Frog [2015-07-03 14:27:41 +0000 UTC]
Argue?Β I'd rather use the term discuss
Fair enough.
They should have gotten rid of Boom after the first game failed.
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Psyco-The-Frog In reply to soniclad [2015-07-03 20:04:14 +0000 UTC]
Yeah, but you the way you were typing, kinda sounded like you were trying to argue, since much of that was a long response to what I said. lol.
Yeah, Boom should've been gone. Funny how they try so hard to push this but demanded that archie comics become like the games. Now more then ever, it feels like Sega is out to destroy what people essence of the Sonic spirit we had left. It's easier with the comics because most game fans dismiss for no good reason.
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soniclad In reply to Psyco-The-Frog [2015-07-04 07:16:17 +0000 UTC]
Why would I argue with one of the few Sonic fans who isn't a Mario fan?
I don't even know what SEGA a attempting to accomplish.
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realshow [2015-07-02 11:51:17 +0000 UTC]
I would put the series on hiatus, but not so Sega could revive old IPs (They can do that whenever they want, and the only IP Sonic Team owns that I know of besides Sonic himself is Nights). Rather, I would let ST work on the next Sonic game and plan some advantages and strategies (which actually seems to be sort of happening right now, with Boom and the mobile games as filler).
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Psyco-The-Frog In reply to realshow [2015-07-02 20:38:13 +0000 UTC]
Like I told 3 other people, Sega needs new management entirely. Taking a break with the same people on board is not going to help anything if they come back doing the same shit. From Sonic Adventure to Shadow, we had more then just 3D Sonic games in the course of 7 years, and they came out fine. Also keep in mind that the advantages and stratigies they should plan, are the ones we're getting now: Making Sonic appeal to Mario fans, making him cuter, making the content more light hearted, taking out most of the characters, and unneeded 3D to 2D transition for the sake of acting like they're going back to their roots. That's working perfectly for us so far. XD
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suffering23 [2015-07-02 08:21:44 +0000 UTC]
omg with all what that guy said in the video, i'd lick his balls
i completely agree with him (but with the break)
i wish they'd made a game similar to sonic unleashed, damn this game was gold
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Psyco-The-Frog In reply to suffering23 [2015-07-02 08:58:36 +0000 UTC]
I wouldn't lick the guys balls, but he's always on point, and pretty funny about it.
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suffering23 In reply to Psyco-The-Frog [2015-07-02 17:21:33 +0000 UTC]
it was an expression XD
indeed
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