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Published: 2013-04-12 17:26:26 +0000 UTC; Views: 9410; Favourites: 38; Downloads: 8
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Hello everyone. Just thought I'd post an alternate image to the Planetary Conquest fight Orks vs. Zerg. While I like the original I made (a horde of Orks on one side, a massive Zerg on the other), over time I began to feel that it didn't quite capture the spirit of two diverse swarm races. So I made this second image. You be the judge of which is better, though honestly I rather like both.Zerg: A race of arthropods working under a a hive mind, the Zerg Swarm strive for genetic perfection by assimilating "worthy" races into their own, creating numerous strains of Zerg. The Swarm have no need for technology, choosing instead to assimilate other species' traits by directed mutation in order to match such technology. Multiplying faster then most any other race in existence, Zerg have crushed many armies under the power of sheer numbers alone. Under the rule of their Queen of Blades, Sarah Kerrigan, the Zerg have grown into a fierce, nearly unstoppable force of destruction.
Orks: Also known as the green-skins; this crude, barbaric and war-loving race is vast in size and simple in it's desires. All any Ork wants to do is fight. And fight. AND FIGHT! Blastin' and Bombin' and Shootin' away as they crump the offa races beneath their mighty boot. Heck, Orks enjoying killing other Orks as much as they do anyone else. Any fight is a good fight in an Orks eyes. It has been speculated that were the Orks ever to unite as a single racial entity, they would undoubtedly crush any opposition that would dare to stand against such a tsunami of green muscle.
Now these two armies, famous for their violent tendencies and astoundingly vast armies will pit their awesome might against each other. Will da Ork Boyz break under the siege of the legendary Zerg Rush? Will the Swarm be swatted down by the sheer might of the WAAAGH? I cannot say for sure, but I do know one thing...
Soon the war will begin. What side will you stand with?
*(In case you are unfamiliar with them, Orks, for whatever reason, speak with a British cockney accent. I wrote their description with that accent in mind.)
-----------------
Part 1: CIS vs. Tyranids: [link]
Part 2: UNSC vs. Arachnids: [link]
Part 3: Tau Empire vs. Protoss Protectorate: [link]
Part 4: Chimera vs. Yeerks: [link]
Part 5: Orks vs. Zerg: You Are Here
Part 6: Dark Eldar vs. The Flood: [link]
Part 7: Cycloids vs. Mental's Horde: [link]
Part 8: Citadel Forces/System Alliance vs. Covenant Empire: [link]
Part 9: Eldar vs. Reapers: [link]
(Disclaimer: Just to be clear, these two combatants were created / are owned by people far more creative / wealthier then me. I have made this, not for profit, but in the hopes of encouraging spirited discussion among fans. Please support the combatants official series. Thank you, that is all).
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Comments: 182
MechaKingGhidorah100 In reply to ??? [2013-04-21 21:12:55 +0000 UTC]
I agree that the Zerg would win, mainly due to numbers and the fact that they would probably infest a bunch of the Orks and take whats the best about them and apply it to themselves.
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Master-of-the-Boot In reply to MechaKingGhidorah100 [2013-04-22 00:21:47 +0000 UTC]
A bunch of guys argued against the Zerg infesting the Orks because the Waagh would act similar to the Khalai with the protoss, protecting them from outside infection.
However I do think that the Zerg could use Ork DNA, like how the primal zerg can take on essence. Or even Abathur could do something with their DNA and make a better zerg
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Jesseearlswift In reply to Master-of-the-Boot [2013-08-26 19:39:37 +0000 UTC]
nah, infestation would work, genestealers steal genes from orks all the time! probly more than the do in the imperium really, thats actually how the octarian war first started, well that and a dick inquisitor.
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cfakatsuki In reply to Master-of-the-Boot [2013-05-04 03:41:13 +0000 UTC]
They wouldn't even need to fully infest them, if a group of Infestors neural parasite some big orcs they could just have them mow down their buddies before they knew what was happening, plus as I constantly point out, the orcs have nothing that can compete with the zerg Air Force, a swarm of mutalisks fly in and nothing is left standing, Orks throw those huge meteors filled with their men, Kerrigan grips it with her psionic abilities and throw it back at them
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Master-of-the-Boot In reply to cfakatsuki [2013-05-05 00:34:18 +0000 UTC]
Well indeed you're right, though the infestation I was referring to was the Zerg hyper virus. A neural parasite is still on the table.
Though the Ork airforce isn't' helpless, despite the Zerg air superiority, there's still some competitive level between them. Ork aircraft are very fast and they can have as much armour as a mek wants, in short they can infinitely customize their aircraft to battle the Zerg airforce.
Not to put down mutas or anything like that. BUt one thing that the Orks have going for them is that their pilots have a tendency to survive even Kamikaze attacks and their aircraft are loaded with guns to boot. Granted I think he Zerg rule the skies but they have to pay for that control dearly.
I'm of the mind that it's the zerg economy and their ability to take over the planet and boost their numbers that wins them the day.
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cfakatsuki In reply to Master-of-the-Boot [2013-05-05 16:13:38 +0000 UTC]
As long as we're talking kamikazes, what about beinlings and scourges, a third of the Orks forces won't even make it to the fight after the beinlings pop out of the ground around them and explode and the scourges fly in and blow up the swarm the air forced, and then there are the spore and spine crawlers which can grow to gigantic sizes capable of blowing battle cruisers to shrapnel
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Master-of-the-Boot In reply to cfakatsuki [2013-05-06 20:38:21 +0000 UTC]
Hey, Banelings and scourges will be the most effective anti-ork units, no arguing that.
I was all for a zerg victory, I'm just playing devil's advocate. Though the next battle is going to be Dark Eldar vs flood, that'll be amazing.
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Jesseearlswift In reply to Master-of-the-Boot [2013-08-26 19:42:31 +0000 UTC]
dark eldar vs flood? you cant torture the flood, they hardly even scream when you flay them!! the dark eldar wouldint be all that interested in them really.
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Master-of-the-Boot In reply to Jesseearlswift [2013-08-27 01:33:13 +0000 UTC]
In that fight, I personally voted for the Flood due to the fact that they expand so fast they'll overwhelm the dark Eldar and the DE can't feed off the flood's pain
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Xpwn3ntial In reply to ??? [2013-04-17 04:59:35 +0000 UTC]
Hmmmm.
It's probably the same as Tyranids vs. Orks. So... tossup.
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Ellrc In reply to ??? [2013-04-12 19:44:38 +0000 UTC]
This is a tough call, but the Zerg's unity might just give them the edge. However, in an extermination war, they would probably never manage to kill the orcs fast enough to wipe them out.
But then again, given how the Zerg are masters at genetic manipulation, they could possibly make the orcs "sterile" by disabling their spores, and I doubt the orcs could adapt, they haven't
developed at all since their creation.
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Jesseearlswift In reply to Ellrc [2013-08-26 19:45:00 +0000 UTC]
they dont adapt becuase they dont need to, they are perfectly adapted to what they are made for, war's of bloody attrition agianst vast empires and mindless horrors.
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Ellrc In reply to Jesseearlswift [2013-08-27 09:19:39 +0000 UTC]
So, they wouldn't have to adapt if they could no longer reproduce with their spores? I would question that.
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Jesseearlswift In reply to Ellrc [2013-08-27 17:44:30 +0000 UTC]
oh, THATS what you meant, ok, yeah if they couldnt produce via spores it would screw em up good, just as sterilizing humanity would have saved the swarm a kraptonne of trouble, just as sterilizing ANY race they want stomped would be very convenient,
in all seriousness though, i doubt that the zerg COULD sterilize spores, the best they could probly do is have there own microorganisms fight the ork spores, and even THAT would probly grind to a stalemate and leave everybody right where they started, happend in the war of oct- you know what? ive referanced that war numerous times, im sure you'd prolly want a referance so you know im not blowing smoke up your ass about it, here:wh40k.lexicanum.com/wiki/Octar… and this:wh40k.lexicanum.com/wiki/Octar… the one battle where both sides were truly prepared to face each other is on the bottom.
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Ellrc In reply to Jesseearlswift [2013-08-27 19:21:36 +0000 UTC]
Well, there is one more thing, that's unique to the Zerg though, which could really screw the orcs over. Tyranids and Zerg have that one difference, that Tyranids do not absorb the attributes of the thing they wipe out. If the Zerg copied the ability of the orcs to rapidly reproduce without the need of nurishment of any kind, they would become able of amassing truly gigantic armies, since they would even purposely know how to spread the spores for maximum efficency.
And if it's equal numbers against another, the Zerg would win due to being united and guided by a single will.
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TheOnlyEscapeIsDeath In reply to Ellrc [2013-10-19 01:15:54 +0000 UTC]
Um, I know I'm a little late here, but I'll just make a minor nitpick, the Tyranids do take on traits from races that they devour. For example, Tyrant Guards were created from Space Marines, Zoanthropes were made from Eldar, and Biovores were made from Orks.
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Ellrc In reply to TheOnlyEscapeIsDeath [2013-10-19 09:00:40 +0000 UTC]
I could be wrong, but isn't it more of a Xenomorph kind of thing they do, with using corpses directly, rather than integrating captured DNA into what they can create on their own?
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Jesseearlswift In reply to Ellrc [2013-09-01 19:08:53 +0000 UTC]
your right, tyranids dont absorb attributes from there prey, they simply render their corpses down into paste and use it for their version of a 'spawning pit' when they evolve, they do it quite naturally, if you shoot tyranids with something particularly effective, they evolve better armour that counters that specific thing better, they can manage the changes without dna from a specific race, the zerg need samples, i think hydralisks were some kind of slug burrower thing before the zerg got the dna.
ANYWAY back on orks being disorganized and whatnot, orks are organized, they just dont really care of the WHY of it, if there is not a leader telling them what to do, they just do whatever, which usually is whatever a warboss would tell them to do anyway, burna boyz would burn things, slugga's would chop things, so on and so forth, the thing is, there is almost ALWASE an ork boss around, becuase the requirement of being one is simple:
1: are you an ork? (yes)
2: is there anyone bigger than you? (no)
3: are you smart? (optional)
4: are you tough? (yes)
5: can you yell WAAAGH!!! really loudly? ( WWWAAAAAAAAGGGHH!!!)
congradulations, your a warboss.
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Ellrc In reply to Jesseearlswift [2013-09-01 19:18:20 +0000 UTC]
The thing is, that no orc will call in reinforcements or appeal to other warbosses, when he realizes that his species might be facing extermination. Divide and conquer applies very easily to them, as orcs are very prone to dividing, without their ancient creators, who somehow apparently managed to keep them all following one will.
The zerg on the other hand, managed to follow a single entity for eh... millenia, I think? And only stopped when it was killed, their entire species is firmly pulling in the same direction, while the orcs are perfectly fine with waging war on each other.
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Jesseearlswift In reply to Ellrc [2013-09-09 18:38:02 +0000 UTC]
yes orks ARE pretty prone to fighting each other, but not calling in more boys to a good fight? that would be rather frowned upon, hogging all the fighting for yourself, ork's tend to gravitate towards fights all there own, eather by word of mouth or other means, and if the orks have reached the point where you could call them a waaagh!! of orks, they will not start infighting again untill all other opponents in the area have eather been beaten into submission and absorbed (other ork bands) or exterminated (basically everyone else)
and the orks? facing extinction? while this battle is supposed to be a limited conflict where the numbers are about equal I'll humor you on that, I think that the orks would simply put be far, far to much effort to be worth TRYING to exterminate, you could perhaps DEFEAT the orks in combat using conventional/non-conventional means, it'd be costly but can be done, but exterminate? far far more unlikely. unless you want to go over a few galactic arms with a fine toothed comb and an incinerator.
(man this is getting long lol) another thing. the zerg followed a single, unified entity for over couple thousand years or so, most organisms dont have a will or mind of there own, this is both a good and bad thing in that zerg communications are beyond compare, they have excellent coordination, as long as the overmind/cerebrate/whattheheckever figure still lives, if it/she/it dies, well, like you said, they only stopped when it (the overmind)was killed,a good number of the swarms cerebrates died from the backlash and there broods went friggin insane, and of them that survived, well they called it the brood wars for a reason.
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Ellrc In reply to Jesseearlswift [2013-09-10 16:40:28 +0000 UTC]
Well, in the end, I guess the theoretics can be discussed all we want.
However, there is one thing that can be discussed with certainty: the role of the two in lore.
Orcs are kind of meant to be a constant. Always a massive threat, but never really causing
anyone to go instinct. They are meant to just always be there, although this counts for every
race in Warhammer, because one would have to be very unpopular for them to remove it, even
if the army is literally made up of millenia old corpses, which you can't just summon out of nowhere
(khemri)
The Starcraft factions however, can suffer massive ups and down. Ironically, the terrans being the
only one that enjoys a constant way up, slowly proving to become stronger and more adapted to
face the Protoss, who at first easily kicked their ass and the Zerg, who were meant to be the ulitmate
threat. The Zerg are much weaker now, but enjoy a rise again, still meant to be capable of easily sub-
doing humanity.
Basically, the role of the orcs is to be a constant, while the Zerg are meant to be gamechangers. When-
ever the Zerg showed up somewhere, there was a massive shift in whatever was going on, while wars
in Warhammer have more of a routine feeling to them. (God, this is geting long)
In the end, what could this mean? Well, pretty much that nothing would happen. The Zerg can't change
the orcs, because they are a constant and the orcs wouldn't exterminate the Zerg, because that's just not
something they do (except in background lore, to prove how super-duper hardcore they are).
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Jesseearlswift In reply to Ellrc [2013-09-10 19:36:02 +0000 UTC]
true enough, concensus reached.
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Ellrc In reply to Jesseearlswift [2013-09-11 00:12:09 +0000 UTC]
Sadly, we can pretty much dismiss every epic battle this way: duels between factions that both have followers, will not have one of them die, for public interest.
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Jesseearlswift In reply to Ellrc [2013-09-16 19:44:40 +0000 UTC]
better than how most disolve into petty nit picken and stupidity, i enjoyed our discussion sir. or maam, whatev.
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Ellrc In reply to Jesseearlswift [2013-09-17 08:12:11 +0000 UTC]
Actually, we Illithids lose our gender upon transformation.
...
Or we don't, the sources are a bit conflicting there in which case I would be a he,
but either way, I enjoyed it too, read you around (probably not).
👍: 0 ⏩: 1
Jesseearlswift In reply to Ellrc [2013-09-18 20:57:00 +0000 UTC]
wait, so like, if your mind screwed by an ilithid and become one, you lose your junk?
scary.
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Ellrc In reply to Jesseearlswift [2013-09-19 00:43:58 +0000 UTC]
Well, that's not all. They actually put a small tadpole-illithid into your ear,
who then starts eating your brain, while your body transforms.
And yes, one step of that is your junk falling off, as well as your pinkies.
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Ellrc In reply to Jesseearlswift [2013-10-01 19:31:03 +0000 UTC]
I have no idea, but Illithids only have four fingers, with the pinky missing. I guess they just see it as a waste of brain waves and nutrition.
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leoryff In reply to ??? [2013-04-12 19:04:46 +0000 UTC]
I just finished Heart of the Swarm.
I choose Zerg.
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