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Published: 2013-04-12 17:26:26 +0000 UTC; Views: 9404; Favourites: 38; Downloads: 8
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Hello everyone. Just thought I'd post an alternate image to the Planetary Conquest fight Orks vs. Zerg. While I like the original I made (a horde of Orks on one side, a massive Zerg on the other), over time I began to feel that it didn't quite capture the spirit of two diverse swarm races. So I made this second image. You be the judge of which is better, though honestly I rather like both.Zerg: A race of arthropods working under a a hive mind, the Zerg Swarm strive for genetic perfection by assimilating "worthy" races into their own, creating numerous strains of Zerg. The Swarm have no need for technology, choosing instead to assimilate other species' traits by directed mutation in order to match such technology. Multiplying faster then most any other race in existence, Zerg have crushed many armies under the power of sheer numbers alone. Under the rule of their Queen of Blades, Sarah Kerrigan, the Zerg have grown into a fierce, nearly unstoppable force of destruction.
Orks: Also known as the green-skins; this crude, barbaric and war-loving race is vast in size and simple in it's desires. All any Ork wants to do is fight. And fight. AND FIGHT! Blastin' and Bombin' and Shootin' away as they crump the offa races beneath their mighty boot. Heck, Orks enjoying killing other Orks as much as they do anyone else. Any fight is a good fight in an Orks eyes. It has been speculated that were the Orks ever to unite as a single racial entity, they would undoubtedly crush any opposition that would dare to stand against such a tsunami of green muscle.
Now these two armies, famous for their violent tendencies and astoundingly vast armies will pit their awesome might against each other. Will da Ork Boyz break under the siege of the legendary Zerg Rush? Will the Swarm be swatted down by the sheer might of the WAAAGH? I cannot say for sure, but I do know one thing...
Soon the war will begin. What side will you stand with?
*(In case you are unfamiliar with them, Orks, for whatever reason, speak with a British cockney accent. I wrote their description with that accent in mind.)
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Part 1: CIS vs. Tyranids: [link]
Part 2: UNSC vs. Arachnids: [link]
Part 3: Tau Empire vs. Protoss Protectorate: [link]
Part 4: Chimera vs. Yeerks: [link]
Part 5: Orks vs. Zerg: You Are Here
Part 6: Dark Eldar vs. The Flood: [link]
Part 7: Cycloids vs. Mental's Horde: [link]
Part 8: Citadel Forces/System Alliance vs. Covenant Empire: [link]
Part 9: Eldar vs. Reapers: [link]
(Disclaimer: Just to be clear, these two combatants were created / are owned by people far more creative / wealthier then me. I have made this, not for profit, but in the hopes of encouraging spirited discussion among fans. Please support the combatants official series. Thank you, that is all).
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Comments: 182
slayer1968 In reply to ??? [2014-03-17 13:29:13 +0000 UTC]
Oh the fight would surely be long and glorious but in the end the Zerg would simply evolve to combat the Orks and with their much faster reproduction rate and actual intelligence on the battlefield, they simply win in the end,
Also fan-made pictures do not count as cannon.Nor would that actually make any sense.But it is cool though : P
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joeynyeh In reply to ??? [2014-01-29 17:26:00 +0000 UTC]
but, orks are better at melee, duking it out against and ork at close range is a terrible mistake
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slayer1968 In reply to joeynyeh [2014-01-29 17:48:14 +0000 UTC]
Against a weak human yes.But when it's up against a ferocious predator that has no fear it's not really the same.
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joeynyeh In reply to slayer1968 [2014-01-29 17:55:40 +0000 UTC]
you mean like a space wolf marine?
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slayer1968 In reply to joeynyeh [2014-01-29 18:38:05 +0000 UTC]
Yes but in much larger numbers.A human has 629 muscles in his body.A Hydralisk has over 4000, it can burrow and travel underground,it's sythe like arms can cut a marine in Neosteel Power Armour with ease and it can fire an endless supply of razor sharp Needle Spines at astounding speeds, easily penetrating 2 centimetres of solid Neaosteel even at maximum range.More than enough to kill plenty of Orks by itsself.
Zerglings can easily kill a Marine faster that he can empty his Gauss Rifle (which has an extreme Rate of Fire).They can completely swarm the Orks before they can even react and jump on them from afar.
Banelings are just going to tear off large chunks of Ork forces and completely obliterate them in a massive explosion of powerful acid.
Roaches are perfect for hit and run attacks and making a strong defense line.With their acidic salive and fast regeneration abilities they can recover from almost any wound.And because they can burrow they can effectively hide from the enemy and attacked them from behind.
Infestors are perfect for slowing down Ork assults.
Mutalisks are very fast flyers that would swarm the Orks and spit the deadly Glave Wurm and take out multiple Orks at the same time.Given how inaccurate Orks are they would be very effective.
Corruptors roam the skies and take out Ork craft with extreme predjudice.
Nydus Worms would spring up from nowhere and allow for Zerg forces to safely transport across the battlefield to a strategic position for example.
Ultralisks and Omegalisks (the latter seen in the Wings of Liberty campaing and being MASSIVE compared to Ultralisks) would just be a no-brainer and would make for excelent ''weapons'' against things like Stompas.
Brood Lords would come in and lay waste to enemy troops with it's many suicidal Broodlings.
Swarm Hosts would just make a perfect defense.
Vipers would be effective at taking out Ork viechles and artillery pieces.
There are other Zergs but they are minor and aren't worth listing i think.
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joeynyeh In reply to slayer1968 [2014-01-29 19:04:34 +0000 UTC]
but orks don't die so easily, they are a fungus and an animal, they don't have many vital organs, the individual ork can looks limbs and keep fighting like nothing happened
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slayer1968 In reply to joeynyeh [2014-01-29 19:32:15 +0000 UTC]
This doesn't exactly help much against an enemy like the Zerg.They would chop the orks to pieces with ease and a crippled Orks is one who can't fight well.I don't know if they actualy do it but i think the Zerg could somehow consume the Ork leftovers or cover them in Creep and stop them from releasing spores.
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joeynyeh In reply to slayer1968 [2014-01-29 20:36:03 +0000 UTC]
orks are vigorous creatures, it doesn't matter if they're whole or not, they're just as deadly
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slayer1968 In reply to joeynyeh [2014-01-30 11:13:35 +0000 UTC]
Doubt it would be alive when a Zergling mangles it's whole body to nothing but sushi pieces and guts in less than a second.
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joeynyeh In reply to slayer1968 [2014-01-30 14:47:46 +0000 UTC]
maybe against a gretchin , but a slugga boy can take a zergling
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slayer1968 In reply to joeynyeh [2014-01-30 16:07:17 +0000 UTC]
Given he can hit it which is something that even Marines can't easily do sometimes.And even if it does die there are plenty more.
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joeynyeh In reply to slayer1968 [2014-01-30 21:40:57 +0000 UTC]
well orks will passively spread spores around, a simple scratch to the noggin, you got five or six more angry green jackasses
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slayer1968 In reply to joeynyeh [2014-01-30 21:51:36 +0000 UTC]
It won't take long for the Zerg to incorporate Ork traits to their troops and find a way to counter the Ork spores.
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joeynyeh In reply to slayer1968 [2014-01-30 21:57:52 +0000 UTC]
the same could be said for tyranids
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slayer1968 In reply to joeynyeh [2014-01-30 22:07:23 +0000 UTC]
Tyranids have already incorporated some aspects of Orks into some of their units like the Carnifex i believe.
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joeynyeh In reply to slayer1968 [2014-01-30 22:08:52 +0000 UTC]
however they cannot counter orks
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slayer1968 In reply to joeynyeh [2014-01-30 22:10:41 +0000 UTC]
I don't see why not.
They evolve and adapt to all enemies.
And Zerg units can evolve on the fly given enough DNA is consumed.
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joeynyeh In reply to slayer1968 [2014-01-30 22:12:04 +0000 UTC]
actually, nids vs zerg would be a nice little battle, anyway the nids haven't countered orks, ever, and what are zerg but tyranids with psionics?
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slayer1968 In reply to joeynyeh [2014-01-30 22:15:50 +0000 UTC]
Much faster space travel for one.
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DaLintyMan In reply to ??? [2013-06-21 03:26:19 +0000 UTC]
Vexmaster's The Swarm of War for the win.
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NeoZaraki [2013-06-08 22:24:40 +0000 UTC]
I'm voting this time because I found out that for the CIS vs the Tyranids, the CIS (Who I was rooting for) lost by a single vote. Because of this I'm going to try and support my preferred units. I know very little about the Zerg so I am going to give my vote to the Orks. I think that the Orks have the advantage for a few reasons. First, some Orks are several hundred years old which gives them a lot of combat experience even though they prefer going up close and personal. Second, Orks are highly durable, possibly more so than the Zerg. They are capable of having their heads cut off and still surviving long enough for the heads to be attached to a new body. There are also cases where an Ork's brain has been exposed but they keep pushing their brains back in until a doc heals them. Third, Orks are have a little bit of psychic potential. If enough Orks believe in something then it can happen. For example take a regular rocket. The rocket can produce a decent explosion but if it is painted yellow, then it will create a larger explosion because the Orks believe that yellow itself creates bigger explosions. If they believe that it can work (Even though it should never be logically possible for it to work) then it will function. Fourth, Squigs. Even though Squigs have a copy of the Orks genetic code (Which can be a disaster if the Zerg grab one), they also have a variety of uses. Some Squigs can have bombs attached to them and sent on Kamikaze runs, while other Squigs (Though rare) are large enough to trample buildings. For those Squigs large enough, it is not uncommon for Orks to build battle fortresses on them.
I think both forces are extremely versatile. Even though this argument has been used a lot, the Orks have battled against the Tyranids which are very similar to the Zerg but I think are more dangerous because of the Swarmlord. If anyone has similar or different opinions I will be more than happy to listen to them.
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slayer1968 In reply to NeoZaraki [2013-12-19 17:08:58 +0000 UTC]
Some flaws.
Zerg are superior in pretty much every way.
Faster,Stronger,Smarter,Psychik,More numbers,Evolution etc.
While Orks are stubborn and idiotic brutes that just rush you with no strategy in mind.
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joeynyeh In reply to slayer1968 [2014-01-29 13:28:39 +0000 UTC]
Actually underestimating an orks ability to form a strategy is the quickest way to their stomachs, because once in a while they'll form an engenious plan and actually pull through with it
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slayer1968 In reply to joeynyeh [2014-01-29 13:33:02 +0000 UTC]
Mmmmm no.
Rarely have Orks ever had any strategy except for rushing the enemy.
While they hve had some tactics used some times it is very rare and they are mostly basic.
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joeynyeh In reply to slayer1968 [2014-01-29 15:39:34 +0000 UTC]
would the zerg expect to be zerg rushed?
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Badork11 In reply to ??? [2013-05-19 17:23:32 +0000 UTC]
As much as I've grown to like the Zerg, I'm throwing my vote in with the orks since they're my all time favorite warhammer race; 'ERE WE GO BOYZ WAAAAAAAAAAAAAAAGH!!!
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jocke01 In reply to ??? [2013-05-15 00:17:51 +0000 UTC]
Well when it comes to number the orks are billions of billions strong and when they die they send out spored that spawns more orks. Isn't star craft in just one small sector?
Under the leadership of ghazghull tha profet of tha Whaaag! This unruly mob will be formed to a huge organised deadly green horde capable of crushing dussins of systems.
Orks have the Tyranid in their own galaxy and Tyranids are zerg if zerg got multiplied by 10000 and got steroids.
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ScarecrowsMainFan In reply to jocke01 [2013-05-15 19:20:40 +0000 UTC]
I'm not sure about the overall size of Zerg, nor if it takes place in a small sector. However, like all PC battles, it's 1 Million each on opposite ends of a planet (Chiron this time).
And I must say, even with Ghaz, Orks are still Orks, and aren't nearly as organized as Zerg being lead by The Queen of Blades.
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S1l3nc In reply to ScarecrowsMainFan [2013-06-10 21:59:43 +0000 UTC]
Orks can be very organized under a good warboss. but as i must admit i know very little about the Zerg. my personal opinion is orks since what is cooler than going really fast and using a big dakka?
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slayer1968 In reply to S1l3nc [2013-12-19 17:10:05 +0000 UTC]
Zerg Superior,Orks Inferior.
Check Mate.
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S1l3nc In reply to slayer1968 [2013-12-19 19:19:07 +0000 UTC]
well you say check mate. But they are from different universes so comparing them wont work. What you can do is take their strengths and weaknesses and use that. Pros: Orks are many and reproduce fast, they can take mortal wounds without feeling pain, they are well organized under a warboss. Cons: They are easy too scare off if in small numbers, they can be easily tricked. But no same trick works twice. they easily get distracted and without a proper warboss they are likely too attack each other.
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slayer1968 In reply to S1l3nc [2013-12-19 20:54:09 +0000 UTC]
Point taken but we all know that the Zerg can topple them with little problems.
And if deemed worthy their DNA or Genome will be put to good use by the Zerg in new strands or by evolving existing ones.
Probably both.
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S1l3nc In reply to slayer1968 [2013-12-19 21:11:36 +0000 UTC]
I guess. i (again) know little about the Zerg
But then if the Orks had their numbers from the 40K the Zerg would be outnumbered. And that sorta makes the evolving thing less effective when they just get swarmed.
This is mainly why arguing on armies from two different universes is troublesome. The 40k universe is Huge, and compared most others are small. the empire of man is "small" and consist of millions of planets and each planet has billions and billions of people. And the orks are at least twice as many. and are not swarming the galaxy just because they fight amongst each other.
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slayer1968 In reply to S1l3nc [2013-12-19 21:57:37 +0000 UTC]
Indeed i know much about 40K,Starcraft and Star Wars above all.
The Zerg unlike the Nids don't need biomass to recreate.They just constantly spawn larva and the hive mind tells them to morph into whatever is needed.(check out the Starcraft wiki for units and other stuff because there is a substantial ammmount).
They also have very fast and precise FTL.They open rifts into Warp space and can be so precise as to warp out in a planet's atmosphere.
They are master tacticians and most of their units can burrow underground and attack from below.They have powerfull and large in number air support.
They swarm you or Zerg Rush you untill you are overrun or you drown in bodies.But they tend to use tactics most of the time and are very good at that.
They constantly evolve and strife for perfection and whatever race is deemed to have qualities that can be used by the Zerg are added to the Gene Pool and create new Zerg strands and Upgrade existing ones.
Trust me Nids have cool units but Zerg have some reall cool ones too.
The Orks simplt get overrun with time and they don't use much of any tactics besides a head on assult with everything.
And they won't be able to release their spores because the Zerg would start covering everything in Creep (sticky and slimy stuff that makes the zerg go faster on land and also contain everthing they need to survive) and eating away everything organic.
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S1l3nc In reply to slayer1968 [2013-12-19 22:04:36 +0000 UTC]
ah i only have interest in the 40k universe (books, games, and some free figures i got). Starcraft looks cool. but im no fan of the games (sorta need something too keep me interested). star wars i just dislike, since its a universe i don't like. AND some its fans are way too proud of their hobby. makes me sad. ^^
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slayer1968 In reply to S1l3nc [2013-12-19 22:29:47 +0000 UTC]
I'm a fan of the Starcraft lore more than the games but they aren't bad.
Why no Star Wars
Sun Crusher destroys star systems by fireing a Resonance Torpedo at a sun and makes it go Supernova.
And if it doesn't escape by jumping out of system it still survives due to Quantum Crystaline armour that shrugs off A FREAKING SUPERLASER SHOT.
SW tech is superior to almost everything in 40K excluding some little stuff and Necron tech.But they alredy have Disrupter weapons which are the same as Necron Gauss Weapons.
FTL via Hyperspace that allows travel from one end of the galaxy to the other in a few days.
Blasters are times as strong as Lasguns and the standard armour is comparable to that of Space Marine one in a few ways.
The Yuuzhan Vong war saw the death of apr. 365 trillion sentient living beings.
Wars in SW include stuff from hundreds of thousands of years ago since before the Republic was even created.
Hundreds of smaller petty wars.
Mandalorians are more badass than everything in 40K COMBINED!!!!!!!
There are over 50 ways to destroy planets.
The best Star Wars game in my opineon is Star Wars Republic Commando.
Awsome characters and character developement.
Awsome gameplay.
Really good voice acting.
And an epic soundtrack.
👍: 0 ⏩: 1
S1l3nc In reply to slayer1968 [2013-12-20 00:02:43 +0000 UTC]
its a pretty much the "creator" thats my real problem. and i never really liked it. dont think of it as a hate thing. i just never really liked it. and tho boba fett and hes group? are ok i love the Imperium of man (the space marines arent the ones i like.) and the Orks that are just funny. and Hilarius.
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jocke01 In reply to ScarecrowsMainFan [2013-05-15 19:50:43 +0000 UTC]
Sure but as long as Ghaz is alive it won't be much infighting but that is a weak point they will have.
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ScarecrowsMainFan In reply to NewGuy13 [2013-05-09 15:17:09 +0000 UTC]
Alright, why is that?
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DARTHTURDER12 In reply to ScarecrowsMainFan [2013-09-17 14:21:06 +0000 UTC]
GOT TO GO WITH ORKS THEY ARE IN THE FAVOR OF KRONE A CHAOS GOD BUT THE SWARN WONT BACK DOWN WITH OUT A FIGHT
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NewGuy13 In reply to ScarecrowsMainFan [2013-05-09 21:30:55 +0000 UTC]
A) Sarah Kerrigan
B) It's the Zerg
Simple enough.
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TheOnlyEscapeIsDeath In reply to NewGuy13 [2013-10-19 00:50:09 +0000 UTC]
Well, I say Orks win because:
1. Gork and Mork.
2. Dey'z da Orkz.
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NewGuy13 In reply to TheOnlyEscapeIsDeath [2013-10-27 19:01:51 +0000 UTC]
Well all battles are won on how good a commander looks in a form fitting bodysuit.
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TheOnlyEscapeIsDeath In reply to NewGuy13 [2013-10-27 21:15:56 +0000 UTC]
While I'll concede that it WOULD be effective against most, the Orks reproduce via spores, so Kerrigan wouldn't be able to seduce them with dat azz.
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wrath9 In reply to ??? [2013-05-05 19:34:39 +0000 UTC]
Awesome idea....hmm I wonder how that would play out if it were to happen for real.....the Zerg would be able to adapt enough to survive but the first few rounds they might get curbstomped by the Orks....as the difference of scale in destruction capacity is just to great between these two races "equipment"....plain and simple as that.....
Still congratulation for coming up with this idea in the first place.....
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ScarecrowsMainFan In reply to wrath9 [2013-05-06 18:42:21 +0000 UTC]
Actually the battle idea isn't mine. A buddy of mine is running the Planetary Conquest Tournament, and he came up with the idea. I just made the picture on his request.
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Master-of-the-Boot In reply to ??? [2013-04-19 17:57:37 +0000 UTC]
For me this was a very tough call, but in the end I went with the Zerg. This was for a few reasons. Unit for unit, i believe that the Orks are better fighters and they have better armoured units and troops. Plus there's the way that the Orks actually grow stronger and more numerous from fighting.
And surprisingly, as leaders go, Kerrigan only just barely beats out Ghazkull. He's more creative than Kerrigan is and he's got very good leadership values despite leading a band of unruly hooligans. Plus he's a very experienced guy with commanders that have years of fighting the Tyranids.
The way I looked at it, i compared it to the United States fighting the Nazis. Specifically the tiger tanks and the Sherman tanks. The Shermans are the Zerg, good, but beaten out by the Orks, where the Sherman's strength was in their numbers. The sheer number of Shermans that the Americans fielded eventually beat out the superior and mechanically temperamental Tiger tanks.
Where the zerg win is their superior economy, they can spread out and build their numbers more despite having inferior units. Not to say that it's a curb stomp for the Zerg. The ORks are loud , vicious and their leader's ability to constantly pioneer new tactics is lethal. Plus the Ork meks are almost as adaptable as the Zerg mutations. They can build just about anything they need to win.
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