HOME | DD

Published: 2008-08-14 09:10:58 +0000 UTC; Views: 2799; Favourites: 48; Downloads: 127
Redirect to original
Description
The first of many more illustrations of this kind to come cracking out old school traditional media. I have every intention of continuing to produce the pimped out digital paints and illustrations everyone has become familiar with for Theos but I also intend to do more fast sketches like these. With freelance work frequently creating pauses in posting going quick and loose like this is a good way to go and I planned to do so anyhowHere we have two rough concepts of Polemos settings and environments. Both are based on European settings so there is a basis in reality but the idea is that in the fractured future of Theos Ke Polemos there will be echoes of the past in the visual design and architectural styles. All too often sci-fi settings have this clean and sterile look. For Polemos I intended to approach it with a very old world picturesque European feel retrofitted with strange design flourishes and retro future, almost steampunk pastiches. There will often be a quaint European village feel to many of the Polemos garrison towns with clear indications of heavy industrialization, pipes coming from somewhere belching out who knows what.
Colored pencil and plain old 8 1/2x11 paper
Related content
Comments: 21
paranthropus [2008-09-17 09:17:48 +0000 UTC]
Hey Mike!
These environs are really cool. Great premise: heavy industry + old-world quaintness. The best ideas start with such contrasts.
Glad to hear that you are keeping busy with freelance. Any info you can share?
π: 0 β©: 1
VulnePro In reply to paranthropus [2008-09-18 14:11:34 +0000 UTC]
Thank you for the comments words Tom, I appreciate them greatly as the notion is to shoot for something different with the visual look. SO much of sci-fi environments imply a sterile uninviting atmosphere which often seems to forget that people should be able to live and function there. I'm after a bit more of a balance of homey and ominous as to the industry and obvious signs of militarization in some locales. Good to see you round on DA man
As to freelance, aye I have some things going one NDA and one I can talk about which would be Robotech illustrations for Palladium Books. I just completed a pile of Macross Robotech stuff last month and I'm working on some Southern Cross Robotech bots right now with A bit of a nostalgia trip gig, kinda like doing Transformers was.
π: 0 β©: 0
dlredscorpion [2008-08-19 05:00:15 +0000 UTC]
Ah already reaching the city designs, i agree with what most of them mentioned, the feel of industrial styled European culture into the design.
And there also those little Egyptian eyes you are using as symbols.
π: 0 β©: 1
VulnePro In reply to dlredscorpion [2008-08-25 03:58:27 +0000 UTC]
Indeed and I plan to be doing more soon. Though this stuff is quick I've been busy with other work for the moment. Clearly you know how that goes.
Yes the cities will prob have a more European look in many ways but I also plan to mix things up even more. What I'm after is something picturesque and different, inviting yet still with the specter of industry and war hanging over everything. Definitely not the typical sci-fi thing I hope.
π: 0 β©: 0
marklungo [2008-08-14 21:08:54 +0000 UTC]
Great work as always. BTW, is it just me, or do those big pipes (or whatever they are) look like giant wishbones?
π: 0 β©: 1
VulnePro In reply to marklungo [2008-08-18 05:43:34 +0000 UTC]
Thank you Mark Aye, they are indeed shaped like giant wishbones
π: 0 β©: 0
Rob-Cavanna [2008-08-14 14:16:07 +0000 UTC]
Definitely has that European element, to my eyes. With the gritty industrial look slapped over that, I'm already wishing this was a 3D environment that could be navigated freely.
Lavishing attention on detailed backgrounds sure don't hurt for any worthy sci-fi epic. I'm getting hungrier with every new post for the final realization of this world. The anticipation is mounting...
π: 0 β©: 1
VulnePro In reply to Rob-Cavanna [2008-08-18 05:41:52 +0000 UTC]
Thank you much for the support man I have a bit more freelance but you can bet you'll see more quick stuff like this and more of the finished stuff that everyone expects. Freelance will occasionally create gaps in posting but I plan to keep brining new work and info on this world to you guys, count on it
π: 0 β©: 0
EddieTheYeti [2008-08-14 12:11:39 +0000 UTC]
Love the "blueprint" look! So detailed and GREAT work!!
π: 0 β©: 1
VulnePro In reply to EddieTheYeti [2008-08-18 05:39:25 +0000 UTC]
My thanks, i appreciate it
π: 0 β©: 1
XaDu [2008-08-14 10:07:19 +0000 UTC]
Interesting street view, looks a bit like a 'neo-greek village' if you know what i mean, very homey but industrial at the same time. And, isn't it refreshing to let your line loose and not care too much about details? I think I need to do atleast one free-sketch per week to stay sane from the stress of doing perfect lines.
π: 0 β©: 1
VulnePro In reply to XaDu [2008-08-18 05:39:10 +0000 UTC]
Aye, you have the idea, sort of a neo industrial futurist Euro village feel and Greek villages fit the bill.
Yeah it's good to do fast loose stuff just to get ideas out quickly. Considering how many ideas are stuck in my head I planned to show a lot of this art as well as the finished and detailed stuff. More to come for sure. Thanks for dropping in
π: 0 β©: 0