HOME | DD

ZackF β€” Somewhat Impractical Sword 3D

Published: 2009-08-03 04:48:16 +0000 UTC; Views: 70436; Favourites: 1626; Downloads: 3715
Redirect to original
Description Finally got around to finishing this sucker thanks to a lot of prodding from my bro Dan. Here it is, boss! Now to get cranking on the ancient temple scene.

The textures are all painted. As practice I didn't use any photo texture sources for this.

2,800 tris. Diffuse, spec, normals at 1024x1024. 3D modeling in 3DS MAX, textures in PS CS4, renders in Marmoset.

edit2: Updated with two more angles. Wires forthcoming.

edit3: Updated with better render and a wireframe view.
Related content
Comments: 607

sanson47 [2016-04-23 07:17:03 +0000 UTC]

Asmoe. With what program did you do that?

πŸ‘: 0 ⏩: 0

Trepanist [2015-12-01 19:47:35 +0000 UTC]

who cares if impractical? Will scare them off!

πŸ‘: 0 ⏩: 0

madelineDI [2015-11-25 14:29:36 +0000 UTC]

wow this is great

πŸ‘: 0 ⏩: 0

hgav [2015-06-13 22:44:00 +0000 UTC]

wow just wow
Β im soo jealousΒ 

πŸ‘: 0 ⏩: 0

mlpsoilder [2014-05-17 18:12:26 +0000 UTC]

that is a awesome weapon

πŸ‘: 0 ⏩: 0

Floofiejr [2014-01-08 10:40:51 +0000 UTC]

p.s, tip heavy blades are good for downward slashing and crushing attacks, so it really wouldnt matter with a sword like that if the pommel and handle arent heavy enough to offset the blade


πŸ‘: 0 ⏩: 0

Floofiejr [2014-01-08 10:39:10 +0000 UTC]

well i dont see anything impractical about the blade itself, only the guard. i could probably forge this in my own forge, ofcourse taking off the bladed guards and adding a personalized one that would actually work. but aside from that it isnt impractical, just needs some work and altering. actually, the blade itself is a very beautiful design, mind if i borrow it and actually forge it for future projects?


πŸ‘: 0 ⏩: 0

CatalanoMedia [2013-05-13 18:34:28 +0000 UTC]

How'd you get that nice glow/bloom?

πŸ‘: 0 ⏩: 1

ZackF In reply to CatalanoMedia [2013-05-27 17:46:08 +0000 UTC]

It's been a while, but I think I added the bloom in Photoshop by masking out the brightest parts of the image, duping that, then blurring it and setting it to Lighten or Dodge.

πŸ‘: 0 ⏩: 1

CatalanoMedia In reply to ZackF [2013-05-27 18:31:16 +0000 UTC]

Ok. I was hoping it was done in engine somehow :s

πŸ‘: 0 ⏩: 0

Filasis-Nome [2013-04-07 22:29:44 +0000 UTC]

It is slightly impractical (not balanced right unless that hilt is a lot heavier than it looks; axe blades should be farther away from the hands and they would make the weight distribution even worse)... but awesome looking!

πŸ‘: 0 ⏩: 0

ratninja [2012-10-19 23:47:13 +0000 UTC]

not impractical

πŸ‘: 0 ⏩: 0

ridinglight [2012-08-27 05:45:14 +0000 UTC]

ohhhhhh very sharp!!!!
nic!

πŸ‘: 0 ⏩: 0

NeotericDesign [2012-08-04 09:47:21 +0000 UTC]

ever considered selling some of your models? i would honestly buy them all

πŸ‘: 0 ⏩: 0

Finf [2012-05-15 17:48:59 +0000 UTC]

Oh my God... the detail is amazing! It looks so professional, if you aren't already a pro, you definitely have the skills!

πŸ‘: 0 ⏩: 0

Hamadriyad [2012-04-27 09:13:32 +0000 UTC]

Lovely!

πŸ‘: 0 ⏩: 0

RikuGx [2012-02-02 05:23:54 +0000 UTC]

one or two handet?

πŸ‘: 0 ⏩: 0

Vectrologist [2011-12-06 05:10:08 +0000 UTC]

I really wish i knew how to texture this good. It looks so realistic, and the edges....

πŸ‘: 0 ⏩: 0

Raazorfiend [2011-11-22 12:28:52 +0000 UTC]

but sure looks badass

πŸ‘: 0 ⏩: 0

brainchilds [2011-11-07 16:53:25 +0000 UTC]

It's amazing man. Take care!

πŸ‘: 0 ⏩: 0

LIAMODEARME [2011-10-30 03:56:07 +0000 UTC]

That my friend looks amazing, are they hand painted textures?

πŸ‘: 0 ⏩: 0

serpenttao04 [2011-10-23 21:21:36 +0000 UTC]

lots of polygons on that sword, and it doesn't really seem impractical, more like downbalanced

Very cool looking nonetheless, very detailed

πŸ‘: 0 ⏩: 0

Makurato-127 [2011-10-23 02:40:33 +0000 UTC]

Hello,I'm working on a video game and was wondering if you would be the weapon modeler for it.Post or send me a note on your answer

πŸ‘: 0 ⏩: 0

fantomkilla [2011-10-12 18:54:27 +0000 UTC]

awesome! thanks for showing the wireframe too, it helps a lot!

πŸ‘: 0 ⏩: 1

ZackF In reply to fantomkilla [2011-10-13 16:34:37 +0000 UTC]

Thanks man!

πŸ‘: 0 ⏩: 0

SomewhatDifferent [2011-10-11 20:11:38 +0000 UTC]

Great job man!! It looks awesome. Hopefully one day I'll be able to do that.

πŸ‘: 0 ⏩: 1

ZackF In reply to SomewhatDifferent [2011-10-13 16:33:34 +0000 UTC]

Thanks! Dedication and practice are the biggest factors, keep at it!

πŸ‘: 0 ⏩: 1

SomewhatDifferent In reply to ZackF [2011-10-13 18:53:00 +0000 UTC]

That I will. Thanx for the advice.

πŸ‘: 0 ⏩: 0

RymNotrim [2011-09-30 20:37:25 +0000 UTC]

i don't know much about this kinda stuff yet, but i like swords and this one is epic!

πŸ‘: 0 ⏩: 1

ZackF In reply to RymNotrim [2011-10-13 16:31:48 +0000 UTC]

Thanks, glad you like it!

πŸ‘: 0 ⏩: 0

MortalJohn [2011-09-04 23:43:25 +0000 UTC]

Its funny, everytime I look for inspiration pieces you always come up! I've already faved this piece a while back, but as I'm now doing research into sword topology (specifically the wrapped leather features on a handel) I would love to see what your textures look like, or even a full wire frame rotation as I just can't get my head around how well modelled you have the handle, and well... just damn well all of it! Keep up the great stuff as always Zack!

-Your Destined Follower

πŸ‘: 0 ⏩: 1

ZackF In reply to MortalJohn [2011-09-28 17:11:54 +0000 UTC]

Hi John! Sure, I have some texture flats up on my portfolio site . Glad you like it, and thank you!

πŸ‘: 0 ⏩: 1

MortalJohn In reply to ZackF [2011-10-02 20:10:11 +0000 UTC]

Big help Zack! Thanks for the response!

πŸ‘: 0 ⏩: 0

locoman300 [2011-08-17 08:31:25 +0000 UTC]

WANT!

πŸ‘: 0 ⏩: 0

exocolumn [2011-06-10 15:59:59 +0000 UTC]

Great work! those mini-blades remind me of the guns from mass effect for some reason.

πŸ‘: 0 ⏩: 0

Raniere-The-Chosen [2011-06-04 23:04:50 +0000 UTC]

when I saw this sword: (*)_(*)

πŸ‘: 0 ⏩: 0

Kierryn [2011-05-17 20:44:36 +0000 UTC]

Dude epicness...

πŸ‘: 0 ⏩: 0

Kinuhudai [2011-05-15 03:23:26 +0000 UTC]

Nice sword design. When i was trying to design one i didn't get such awesome ideas.

πŸ‘: 0 ⏩: 0

Bonyy13 [2011-05-10 22:48:05 +0000 UTC]

WOW *w*

πŸ‘: 0 ⏩: 0

Bloodarrow97 [2011-05-08 03:56:41 +0000 UTC]

"Impracticle" It all depends... sein your enemies with that'd scare the crap outta anyone, nice job on this!

πŸ‘: 0 ⏩: 0

PhoenixWave34 [2011-05-04 22:39:43 +0000 UTC]

oooh, nice texture on that blade.... very nice.

πŸ‘: 0 ⏩: 0

FieraRosette [2011-05-02 06:51:12 +0000 UTC]

...CAN I HAZ!!! Very shiney *0* the detailing is wonderful on the hilt and you can tell by the glint where the light is coming from. That sometimes is forgotten in abyss with digital/ game development art. Bravo! Very nice job.

πŸ‘: 0 ⏩: 0

choudryarif [2011-04-10 12:43:27 +0000 UTC]

well done

πŸ‘: 0 ⏩: 1

ZackF In reply to choudryarif [2011-04-18 14:55:45 +0000 UTC]

Thank you!

πŸ‘: 0 ⏩: 0

jamese397 [2011-04-02 21:07:57 +0000 UTC]

Woah nice

πŸ‘: 0 ⏩: 1

ZackF In reply to jamese397 [2011-04-18 14:55:39 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 1

jamese397 In reply to ZackF [2011-04-18 15:48:35 +0000 UTC]

no problem

πŸ‘: 0 ⏩: 0

Linaxys [2011-03-29 18:56:38 +0000 UTC]

Great piece of work, didn't know that you really could paint it with your hand instead of taking a photo as the source!

πŸ‘: 0 ⏩: 1

ZackF In reply to Linaxys [2011-03-30 16:16:01 +0000 UTC]

Thanks! Texture painting can be a lot of fun, especially if you are going for a sort of stylized look.

πŸ‘: 0 ⏩: 0

gtgv [2011-03-12 23:52:23 +0000 UTC]

Awesome design !

πŸ‘: 0 ⏩: 1


| Next =>