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beere — UDK - Basic Material Creation

Published: 2010-08-25 20:00:48 +0000 UTC; Views: 5921; Favourites: 61; Downloads: 155
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Description A tutorial I made to teach basic material creation in the UDK.

You can see the Tutorial Page here: [link]
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Comments: 9

ZeroStrike [2012-01-13 07:23:51 +0000 UTC]

Question? Does UDK have a very light power for spec maps? Because you have increased the power of the spec map to 0 to 10. Does that also apply to other maps in UDK too?

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mickderks [2010-08-30 13:32:00 +0000 UTC]

That's quite a nice material.
But I think in UDK, it's more efficient to create an extremely complex master material, and instance that.

Not to distract from this tutorial, but [link] is an awesome tutorial on creating a master material.

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beere In reply to mickderks [2010-08-30 16:51:14 +0000 UTC]

Yeah, that's how I usually do it, but the goal of this tutorial was to create a really, really basic material.

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Vitamin-X [2010-08-26 18:24:56 +0000 UTC]

Nice work! I think the spec map is too regular with too much white so all the brick is equally shiney? Good tutorial thanks

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y50p [2010-08-26 15:28:27 +0000 UTC]

Overall the tutorial is good
I have one critique though.. You're missing shortcuts. Like for TextureSample you hold "T" and Left-click. I always use shortcuts and I think all kind of tutorials should cover at least the most used ones

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beere In reply to y50p [2010-08-26 16:12:55 +0000 UTC]

I was thinking about teaching shortcuts, but decided not to, since I wanted people to get to know the expression list.

Thank you!

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young-chief [2010-08-25 20:45:12 +0000 UTC]

thanks for the tutorial

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beere In reply to young-chief [2010-08-25 20:49:25 +0000 UTC]

No problem! Hope you learned something from it.

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young-chief In reply to beere [2010-08-26 22:00:58 +0000 UTC]

yes i did

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