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mike-reiss β€” The Spirit of the Water

Published: 2011-01-24 14:11:10 +0000 UTC; Views: 1827; Favourites: 35; Downloads: 0
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Description Cinema4D R12

Complex Displacement Scene using only a sphere and a plane for the render. A multi-layer proximal shader setup is used to create the water effect.

Current resolution 7000 PIXEL.
But can be rendered in ANY SIZE and ANY RESOLUTION.

Dont ask me about the render time!
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Comments: 75

mike-reiss In reply to ??? [2011-02-23 21:21:18 +0000 UTC]

It is a quad core system with 24 GB Ram and more than 12 GHz processing power...
The displacement needs a lot of ram and render time...

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ShengDaFlashPRo In reply to mike-reiss [2011-02-25 11:06:16 +0000 UTC]

thats one crazy machine and also one crazy render

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jrmalone [2011-02-01 12:22:11 +0000 UTC]

Oh, wow - I can only imagine the render time given your specs! Excellent concept. You captured the essence of water dynamics, and this conveys a sense of movement when I look at it. Great work, as always!

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mike-reiss In reply to jrmalone [2011-02-01 14:22:14 +0000 UTC]

Thank you very much, Ryan!
It took several days to render!
There are some thins I personally would improove, when only the render time would not be so long...

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jrmalone In reply to mike-reiss [2011-02-01 23:29:23 +0000 UTC]

Whoa! Yes, it's hard to go back and change things when you're faced with that long of a render, especially a several-day render time. Yikes! But to my eye, this looks perfect and needs no changes. It was worth the long wait, for sure!

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Kit-Elliott [2011-01-30 23:04:36 +0000 UTC]

Really great! Did you use vray? I've got a displacement scene coming up...took 2 days to render lol!

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mike-reiss In reply to Kit-Elliott [2011-02-01 10:16:26 +0000 UTC]

I cant wait to see your displacement scene! Is it up yet?

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Kit-Elliott In reply to mike-reiss [2011-02-03 19:25:19 +0000 UTC]

Yup one of them is up now

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shiningwren [2011-01-27 16:51:49 +0000 UTC]

Why can't do that sort of thing?
It's realy quite spectacular

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mike-reiss In reply to shiningwren [2011-01-27 21:38:23 +0000 UTC]

Thank you, Raphaela!
If you wich, I could teach you to do that!

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shiningwren In reply to mike-reiss [2011-02-03 18:46:25 +0000 UTC]

Hiosh! I think I'll stck with my graphite and pulverized trees!
I'll watch from afar
Interesting concept though....

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Bad-Dragon [2011-01-27 08:19:34 +0000 UTC]

Looks amazing, Mike!

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mike-reiss In reply to Bad-Dragon [2011-01-27 09:53:16 +0000 UTC]

Thank you very much, Arne! How are you doing?

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Bad-Dragon In reply to mike-reiss [2011-01-28 01:35:50 +0000 UTC]

I'm doing good, Mike. It's been a little hectic since I got divorced and I'm raising my 5 year-old son by myself, but I'm enjoying it. I think I'm going to try to take an online course in 3d modelling and animation. The stuff you do is amazing and I would really like to learn it.

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mike-reiss In reply to Bad-Dragon [2011-01-28 13:43:27 +0000 UTC]

I have learnd it so can you!
Your progress in the last months is realy impressive! One more year and you are better than I am!

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Bad-Dragon In reply to mike-reiss [2011-01-29 23:05:06 +0000 UTC]

Thanks for the kind words, Mike.

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Hydrorg [2011-01-25 13:22:35 +0000 UTC]

woow, this is really awesome. Nice water

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mike-reiss In reply to Hydrorg [2011-01-25 13:37:46 +0000 UTC]

Thank you very much!

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DrakeDestroier [2011-01-25 10:55:46 +0000 UTC]

wow thats simply amazing, great job

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mike-reiss In reply to DrakeDestroier [2011-01-25 11:06:12 +0000 UTC]

Thank you very much, Diago!

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DrakeDestroier In reply to mike-reiss [2011-01-25 11:19:29 +0000 UTC]

Diago?

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mike-reiss In reply to DrakeDestroier [2011-01-25 12:14:51 +0000 UTC]

Ups... Is Tiago your name? Sorry!

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DrakeDestroier In reply to mike-reiss [2011-01-25 12:17:17 +0000 UTC]

lol it is yes... keep the good work

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pepelyankov [2011-01-25 09:35:05 +0000 UTC]

WOW mate!!!

Look awesome.

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mike-reiss In reply to pepelyankov [2011-01-25 09:56:00 +0000 UTC]

Thank you very much, Vassil!

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medoo-khfaga [2011-01-25 09:18:33 +0000 UTC]

amazing work

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mike-reiss In reply to medoo-khfaga [2011-01-25 09:28:54 +0000 UTC]

Thanks Mohamed. I am glad you like it...

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SandyW860 [2011-01-25 07:03:34 +0000 UTC]

Hallo Mike, Sieht grossartig aus. Freue mich schon auf mehr Werke von dir!

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mike-reiss In reply to SandyW860 [2011-01-25 07:54:55 +0000 UTC]

Danke Sandy! Freut mich, wenn es Dir gefΓ€llt!

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SamuelDesigns [2011-01-25 02:48:58 +0000 UTC]

WOW love it

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mike-reiss In reply to SamuelDesigns [2011-01-25 09:29:11 +0000 UTC]

Thanks Samuel. I am glad you like it...

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TheGroovyMurphy [2011-01-25 00:05:40 +0000 UTC]

Das Mat wΓΌrde mich schon interessieren!

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mike-reiss In reply to TheGroovyMurphy [2011-01-25 09:30:19 +0000 UTC]

Du kannst Dir nicht vorstellen wieviele Versionen des Wassers ich gebraucht habe bis es so aussah...

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TheGroovyMurphy In reply to mike-reiss [2011-01-25 13:56:46 +0000 UTC]

Es hat sich gelohnt.

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mike-reiss In reply to TheGroovyMurphy [2011-01-25 14:11:02 +0000 UTC]

Ich bin noch nicht ganz hunderprozentig zufrieden. Ich arbeite noch daran die Wogen etwas zu glΓ€tten....
Im wahrsten Sinne des Wortes....

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TheGroovyMurphy In reply to mike-reiss [2011-01-25 14:12:54 +0000 UTC]

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JurgenDoe [2011-01-24 23:53:08 +0000 UTC]

Bist ein wahrer CD4 meister und ich wΓΌnschte ich kΓΆnnte die HΓ€lfte davon

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mike-reiss In reply to JurgenDoe [2011-01-25 10:07:39 +0000 UTC]

Naja, von einem Meister wΓΌrde ich eher nicht renden...
Aber danke fΓΌr die Blumen!

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JurgenDoe In reply to mike-reiss [2011-01-25 14:20:59 +0000 UTC]

Na komm .. was du so renderst in C4D ist schon ganz schΓΆn impressive

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mike-reiss In reply to JurgenDoe [2011-01-25 15:25:47 +0000 UTC]

Man kann ja nie gut genug sein!

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JurgenDoe In reply to mike-reiss [2011-01-26 00:03:33 +0000 UTC]

Das kann man wirklich ned

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danielkrull [2011-01-24 22:25:57 +0000 UTC]

awsome!

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mike-reiss In reply to danielkrull [2011-01-25 14:48:55 +0000 UTC]

Thank you, Daniel!

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iRobathon [2011-01-24 20:54:55 +0000 UTC]

Wow. It makes me think something epic is about to happen. Very impressive work!

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mike-reiss In reply to iRobathon [2011-01-25 14:50:14 +0000 UTC]

Thanks very much! Who knows....

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Djohaal [2011-01-24 19:25:15 +0000 UTC]

Impressive render. Did you use some subsurface scattering trick on the sphere?

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mike-reiss In reply to Djohaal [2011-01-25 14:09:47 +0000 UTC]

No. I did not use subsurface scattering. Just subpolygon displacement, hdri and gi...

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OhnehandsLady [2011-01-24 17:59:43 +0000 UTC]

Das ist einfach nur genial! Ich bin absolut begeistert! ^^

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mike-reiss In reply to OhnehandsLady [2011-01-25 14:10:17 +0000 UTC]

SchΓΆn, wenn es Dir gefΓ€llt. Das freut mich....

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OhnehandsLady In reply to mike-reiss [2011-01-26 18:32:09 +0000 UTC]

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