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Sprybug — Tooth and Claw - Iss 1 - Pg 4

Published: 2011-07-04 09:53:24 +0000 UTC; Views: 602; Favourites: 17; Downloads: 2
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Description Tooth and Claw
Issue 1
Page 4

"Things that go bump..."

Originally, this page only had 4 panels and then I thought it over and brought over some of page 5 to help speed it along. It took me a few hours to rearrange and fix things but it worked out pretty well.

Enjoy
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Comments: 34

Harkovast [2011-09-18 22:28:35 +0000 UTC]

Noo! Don't investigate! Run away!

👍: 0 ⏩: 1

Sprybug In reply to Harkovast [2011-09-19 03:40:43 +0000 UTC]

But it's their hoooooooooome.

👍: 0 ⏩: 0

Ari-Dynamic [2011-07-06 12:02:56 +0000 UTC]

Trouble's a'brewin', matey! Stand guard with ye lives! DON'T HOLD BACK, AND GIVE'EM HELL, KID!




Unless they've got laser beams comin' outta their eyes, then we're all doomed to high heaven. 8U

👍: 0 ⏩: 1

Sprybug In reply to Ari-Dynamic [2011-07-06 20:59:32 +0000 UTC]

Lessee....Fierce mink warrior with a sword vs. Wealthy muskrat villager with a pitchfork.

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Ari-Dynamic In reply to Sprybug [2011-07-06 22:34:06 +0000 UTC]

....and Matthias.

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Sprybug In reply to Ari-Dynamic [2011-07-06 22:43:27 +0000 UTC]

WHERE?! Oh fuck...*Mink takes off*

👍: 0 ⏩: 1

Ari-Dynamic In reply to Sprybug [2011-07-06 22:49:54 +0000 UTC]

You should do a Redwall crossover at some point. xD

Make it all bloody, have virtually almost all characters die in the end, just like in the books.

Milo comes on top of a 40-man battle royale and proclaims himself as King of all Rodents. xD

👍: 0 ⏩: 1

Sprybug In reply to Ari-Dynamic [2011-07-06 23:22:04 +0000 UTC]

lol. Well, there will be a big battle scene that involves the village, however Milo will be absent because Copper tells him to stay away. But that doesn't mean that Milo won't have his moment.

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Ari-Dynamic In reply to Sprybug [2011-07-06 23:31:04 +0000 UTC]

Hahahah, awesome. x3 I can't wait, man. :3 You have a way with designing such a very involving world.

👍: 0 ⏩: 1

Sprybug In reply to Ari-Dynamic [2011-07-07 00:01:18 +0000 UTC]

When I start creating a new world with characters that involves a story, I try to think of everything and at times it consumes my thoughts. I think about this at least once a day and how it plays out. It also helps me solidify everything and gives less of a chance for plotholes and a well thought out storyline.

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Ari-Dynamic In reply to Sprybug [2011-07-07 00:12:04 +0000 UTC]

Same goes with me. :3 Although now I wish I had handled these issues better for some reason. xD

If DC lets me do'em over, I'd love to. New tech, new script, and better organization. All I've gotis a Wordpad with every key event in heavy detail and where what extra issues go where to fill in some gaps.

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Sprybug In reply to Ari-Dynamic [2011-07-07 00:43:20 +0000 UTC]

I need to be better at that myself. I keep everything in my head instead of writing it out.

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Ari-Dynamic In reply to Sprybug [2011-07-07 05:05:03 +0000 UTC]

Yeah. D:

Losing them or changing ideas can be a pain. Now and then I get a bad OCD fit and baleet important stuff when I shouldn't.

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TrentVermin [2011-07-04 21:14:02 +0000 UTC]

Dangers in the dark.

👍: 0 ⏩: 1

Sprybug In reply to TrentVermin [2011-07-04 21:29:13 +0000 UTC]

This is why I always sleep with a nightlight!

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TrentVermin In reply to Sprybug [2011-07-04 22:24:23 +0000 UTC]

Is that so.

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DimlorMeister [2011-07-04 18:59:21 +0000 UTC]

Lol , in the last panel he's like "oh shi-!" XD.

👍: 0 ⏩: 1

Sprybug In reply to DimlorMeister [2011-07-04 21:28:21 +0000 UTC]

Nah, it's all the build-up and anticipation. He sees his target right there in the shadow and his primal instincts are kicking in to gear. Food!

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DimlorMeister In reply to Sprybug [2011-07-05 02:45:21 +0000 UTC]

Wait...they actually dine ON muskrats?

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Sprybug In reply to DimlorMeister [2011-07-05 03:06:17 +0000 UTC]

Yeah, minks are carnivores. Muskrats are their favorite dish. That's how it is in nature.

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DimlorMeister In reply to Sprybug [2011-07-05 03:18:52 +0000 UTC]

A pretty awful lot!

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DCLeadboot [2011-07-04 10:54:24 +0000 UTC]

Danbuster: Beware, the evil things...

👍: 0 ⏩: 1

Sprybug In reply to DCLeadboot [2011-07-04 11:02:32 +0000 UTC]

Yes, for they bring action!

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DCLeadboot In reply to Sprybug [2011-07-04 21:46:46 +0000 UTC]

*a young mouse in a short fiery-orange tunic swings in on a rope, attached by a marlinspike to the ceiling - as he lands, he pulls the rope-dart loose and catches it, deftly winding it over his shoulders and sheathing the spike at his side*
Darien the Dart: Did somebody mention action?

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Sprybug In reply to DCLeadboot [2011-07-04 22:04:00 +0000 UTC]

You and your adding silliness to a serious and tense situation.
I will say, that's one thing that drove me nuts about Brian Jacques writing style.

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DCLeadboot In reply to Sprybug [2011-07-04 22:22:11 +0000 UTC]

Darien: Oh, come on! I have a sense of humour, but I really enjoy a good fight!

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Sprybug In reply to DCLeadboot [2011-07-04 22:48:33 +0000 UTC]

Mink: Then I hope you enjoy being my dinner!

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DCLeadboot In reply to Sprybug [2011-07-04 22:58:02 +0000 UTC]

Darien: I don't think so... *makes expert use of his rope-dart weapon*
(As the son of Mariel and Dandin (fan-couple), he is a formidable warrior)

👍: 0 ⏩: 1

Sprybug In reply to DCLeadboot [2011-07-04 23:10:40 +0000 UTC]

Aww, c'mon the mink just wants to eat you.

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DCLeadboot In reply to Sprybug [2011-07-04 23:22:02 +0000 UTC]

I'm afraid Darien isn't the sort to let some generic bad guy get the better of him.

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Sprybug In reply to DCLeadboot [2011-07-04 23:56:39 +0000 UTC]

Maybe so, but sometimes you can't control that. All it takes is a slip-up, a stroke of bad luck, a good attack by a foe, or perhaps a friend of theirs from behind.

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DCLeadboot In reply to Sprybug [2011-07-05 00:03:08 +0000 UTC]

Well, I am his author. I won't let him be killed off, that's for sure.

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Sprybug In reply to DCLeadboot [2011-07-05 00:32:45 +0000 UTC]

Alright, but no god modes, miracles, and untouchability.....aaaaaaannnnnnnd...FIGHT!

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DCLeadboot In reply to Sprybug [2011-07-05 00:40:02 +0000 UTC]

*Darien swings high and fast*

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