HOME | DD

Published: 2012-11-12 03:29:37 +0000 UTC; Views: 13590; Favourites: 236; Downloads: 131
Redirect to original
Description
Do you get confused by which bone is which with PMX models? 'Null_#' gets confusing when everything is labeled almost identically. Well, this tutorial will show you how to fix this and it's really easy to do.CREDITS
Gumi model by Aran Sumishi (from the original by Mamama)
(If you want her there should be a link to the model on *Xoriu 's blog).
Related content
Comments: 29
23045 [2020-05-17 02:53:39 +0000 UTC]
I hate how I canβt translate the display panel unless done manually
π: 0 β©: 0
Floweeyz [2015-04-24 01:02:13 +0000 UTC]
Hi, I'm trying to make a chica model, when i load the "Lets Eat!!!" Texture on the part of her dress, it comes out backwards. Help??Β
π: 0 β©: 1
Trackdancer In reply to Floweeyz [2015-04-24 17:27:59 +0000 UTC]
Sounds like a mapping issue. Model probably needs to be remapped.
π: 0 β©: 0
Nintendraw [2015-03-20 03:39:53 +0000 UTC]
Why did I go and manually relabel like 100 bones into English for my first model again... x)
π: 0 β©: 1
Trackdancer In reply to Nintendraw [2015-03-21 19:02:02 +0000 UTC]
Beats watching the grass grow I'll bet ...
π: 0 β©: 0
Trackdancer In reply to CelestCSilvari [2013-12-10 00:54:12 +0000 UTC]
Make sure your PC supports Japanese language.
π: 0 β©: 1
Trackdancer In reply to CelestCSilvari [2013-12-10 01:43:16 +0000 UTC]
Well then something else is going on. Can't tell what it is from where I'm sitting. Sorry.
π: 0 β©: 1
CelestCSilvari In reply to Trackdancer [2013-12-10 02:29:19 +0000 UTC]
i get this sta.sh/09wutpquxes
π: 0 β©: 0
GriffinHuntress [2013-08-08 20:22:04 +0000 UTC]
This would have been really nice to know... six hours ago. >_< *headdesk*
Ahem.Β
I mean, thank you so much!!! I've been manually editing labels this whole time... ^_^
π: 0 β©: 1
Trackdancer In reply to GriffinHuntress [2013-08-08 21:30:01 +0000 UTC]
The labeling wizard does translate everything. Some labels still need to be done manually if you want to be comprehensive.
π: 0 β©: 1
GriffinHuntress In reply to Trackdancer [2013-08-10 12:21:03 +0000 UTC]
After doing two models completely manually, I had decided I really only needed the facials... and the group names to keep me from going crazy.Β
But a wizard is much faster. I thought there might be something like this, but since I can't read Japanese... >_<
π: 0 β©: 1
Trackdancer In reply to GriffinHuntress [2013-08-10 16:06:55 +0000 UTC]
PMDe has had a lot of great features that for those of us who don't read Japanese ... argh don't even want to talk about it.
π: 0 β©: 0
Trackdancer In reply to Kubalto [2012-12-19 18:39:27 +0000 UTC]
I highly advised that you DO NOT downgrade a PMX model to PMD standard. You may encounter unexpected results.
π: 0 β©: 1
Kubalto In reply to Trackdancer [2012-12-19 18:43:40 +0000 UTC]
aha, ok
but then how can I convert to pmd? just wanted to know because it has a model I downloaded that has the physical problem and I wanted to fix
π: 0 β©: 1
Trackdancer In reply to Kubalto [2012-12-19 18:58:03 +0000 UTC]
Use a version of the PMD editor that can open PMX files.
BTW, if the model you downloaded was a model made by someone here on Deviant Art, my advice is just delete it and find a similar model made by someone who knew what they were doing. Honestly, trying to fix the physics on some of these models is a total waste of time.
π: 0 β©: 1
Kubalto In reply to Trackdancer [2012-12-19 19:07:01 +0000 UTC]
^ ^'', Ok I'll try, but I think it's fun to arrange physical
π: 0 β©: 1
Trackdancer In reply to Kubalto [2012-12-19 19:18:44 +0000 UTC]
If you want a nice model to mess with, download Kakomiki's Haruka Takamori - it's made for people to add their own physics to.
Picture[link] )
Download[link] )
π: 0 β©: 1
GM34 [2012-11-18 17:28:09 +0000 UTC]
Eh, maybe someday I can get my PMX Editor to work..
great tutorial, keeping this one!
π: 0 β©: 1
Trackdancer In reply to GM34 [2012-11-18 18:41:47 +0000 UTC]
The version of PMDe used here is 0.1.3.8 ... you have the same version right? Don't upgrade to the latest version, it's got glitches.
π: 0 β©: 1
Xoriu [2012-11-12 13:20:25 +0000 UTC]
I just have to say this... U are the absolute best when it comes to making MMD tutorials.
And I mean it GJ!
π: 0 β©: 1
Trackdancer In reply to Xoriu [2012-11-12 17:32:47 +0000 UTC]
Thank you, that's really kind of you to say so.
π: 0 β©: 0
Trackdancer In reply to QVxVCTxZero [2012-11-12 04:00:55 +0000 UTC]
YW - glad you find it useful.
π: 0 β©: 0