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RitaLeader14 β€” MMD Tutorial: How to Attach Accessories to a Model

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Published: 2014-09-20 04:25:31 +0000 UTC; Views: 27188; Favourites: 143; Downloads: 259
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Description My first Tutorial. Hope it was helpful to you. Have Questions? Comment Below.

Models belong to me

Lantern belongs to
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Comments: 218

RitaLeader14 In reply to ??? [2017-05-05 20:36:21 +0000 UTC]

Cool!

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rockeyrolley In reply to RitaLeader14 [2017-05-05 20:42:23 +0000 UTC]

Thanks!... What was your favorite part?

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RitaLeader14 In reply to rockeyrolley [2017-05-05 22:06:43 +0000 UTC]

A couple of fight scenes.

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rockeyrolley In reply to RitaLeader14 [2017-05-05 22:26:06 +0000 UTC]

I see... Did you like any of the jokes in the video?

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RitaLeader14 In reply to rockeyrolley [2017-05-05 22:31:15 +0000 UTC]

I couldn't watch the whole thing. I'm on a tight schedule.

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rockeyrolley In reply to RitaLeader14 [2017-05-06 03:36:50 +0000 UTC]

Oh, well that's alright. Did you like the animation at least?

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RitaLeader14 In reply to rockeyrolley [2017-05-06 05:02:15 +0000 UTC]

Yep!

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rockeyrolley In reply to RitaLeader14 [2017-05-06 05:03:56 +0000 UTC]

Alright. I'm glad you enjoyed it.

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Rina55 In reply to ??? [2017-04-21 21:18:10 +0000 UTC]

I need to attach lip piercings, which i figured would be easy, but then I realized mouths move without bones, using sliders, so how do I attach piercings to the bottom lip? doe's anyone know?

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RitaLeader14 In reply to Rina55 [2017-04-21 23:22:01 +0000 UTC]

You'll have to edit each mouth facial with the piercing moving with the lip.

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Rina55 In reply to RitaLeader14 [2017-04-22 00:05:26 +0000 UTC]

ah that's what I figured, thank you

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RitaLeader14 In reply to Rina55 [2017-04-22 00:18:25 +0000 UTC]

You're welcome

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UnknownTori In reply to ??? [2017-04-15 21:38:34 +0000 UTC]

what if my item doesn't have any bones?

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RitaLeader14 In reply to UnknownTori [2017-04-15 22:13:14 +0000 UTC]

You could select a bone from the hand and weigh the item onto it or simply add bones to it by adding a new bone and make sure it's a movable bone and weigh the item onto that.

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UnknownTori In reply to RitaLeader14 [2017-04-15 22:49:11 +0000 UTC]

oh thank you so much!!!

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RitaLeader14 In reply to UnknownTori [2017-04-15 23:24:16 +0000 UTC]

You're welcome

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japantoamericaangel1 In reply to ??? [2017-04-02 21:46:02 +0000 UTC]

say if i wanted to add glasses to a model while they dance....what bone should i use?

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RitaLeader14 In reply to japantoamericaangel1 [2017-04-02 23:14:29 +0000 UTC]

Attach it to the head bone.

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japantoamericaangel1 In reply to RitaLeader14 [2017-04-03 20:59:39 +0000 UTC]

i tried but unfortunately the model is in gibberish so i dont know what to attach it to

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RitaLeader14 In reply to japantoamericaangel1 [2017-04-03 21:18:56 +0000 UTC]

The head bone is this :Β ι ­

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japantoamericaangel1 In reply to RitaLeader14 [2017-04-03 21:26:57 +0000 UTC]

i know but im saying the head bone japanese character doesnt show up. it's just jibberish

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RitaLeader14 In reply to japantoamericaangel1 [2017-04-03 21:36:25 +0000 UTC]

Well then I guess you have to select the bone from the model window.

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goishikaigan-mademou In reply to RitaLeader14 [2017-04-11 13:27:11 +0000 UTC]

What to do when you get jibberish instead of real Japanese characters: Click the Windows control panel and set the system language of your computer to Japanese, before you unzip your model files.

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RitaLeader14 In reply to goishikaigan-mademou [2017-04-11 20:49:53 +0000 UTC]

I guess that could work but make sure the local (Home location) is Japanese but make sure the english keyboard is first on your keyboard.Β 

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japantoamericaangel1 In reply to japantoamericaangel1 [2017-04-02 21:46:18 +0000 UTC]

like in mmd

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SilverishPony In reply to ??? [2017-03-24 06:34:43 +0000 UTC]

My Accessories didnt show up ;3; What should I do?!

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RitaLeader14 In reply to SilverishPony [2017-03-24 13:41:57 +0000 UTC]

Try re adding them.

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crazycrybaby In reply to ??? [2017-01-08 05:01:43 +0000 UTC]

My object is physically on top of my model's base. How do I move it with the bones without selecting the model's bones.

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RitaLeader14 In reply to crazycrybaby [2017-01-08 05:03:54 +0000 UTC]

You can select all the layers of the object with out the bones first. Then turn on the bones and go to the bones tab. Only select the bone of the object, plus all the object's layers. Then simply move it to your desired place.

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crazycrybaby In reply to RitaLeader14 [2017-01-08 16:04:51 +0000 UTC]

There's so many bones all named in Japanese, what do I do?

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RitaLeader14 In reply to crazycrybaby [2017-01-08 16:12:24 +0000 UTC]

Select all the bones. Or simply rename the bones to english. But still keep the Japanese names.

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crazycrybaby In reply to RitaLeader14 [2017-01-10 00:14:37 +0000 UTC]

Is there is way to hide bones so you don't select them by mistake.

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RitaLeader14 In reply to crazycrybaby [2017-01-10 00:15:54 +0000 UTC]

I don't believe there is. Sorry.

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crazycrybaby In reply to RitaLeader14 [2017-01-10 00:57:40 +0000 UTC]

Thanks! I still am lost, but I'll get it! Worst come worst, do dresses really need bones? Lol.

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RitaLeader14 In reply to crazycrybaby [2017-01-10 00:59:38 +0000 UTC]

Well if you want them to be flowy with your character. The dress needs bones to have physics.

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crazycrybaby In reply to RitaLeader14 [2017-01-10 01:01:44 +0000 UTC]

I should stop bugging you now. Thanks! I found an article I think can help me!

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RitaLeader14 In reply to crazycrybaby [2017-01-10 01:05:24 +0000 UTC]

Ok but I don't mind people asking me for help. I love helping people!

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crazycrybaby In reply to RitaLeader14 [2017-01-10 22:04:03 +0000 UTC]

Thank you for everything.

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RitaLeader14 In reply to crazycrybaby [2017-01-10 22:04:47 +0000 UTC]

You're welcome

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crazycrybaby In reply to RitaLeader14 [2017-01-08 15:37:49 +0000 UTC]

Thanks!

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Godzilla1115 In reply to ??? [2017-01-05 20:08:47 +0000 UTC]

I have this problem where my model actually came with this item attached (a parasol to be exact) in her hand already. I donΒ΄t mind it yet but I wish to how remove it from her when I need to. Do you know how I can get rid of it with or without pmd/pmx.

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RitaLeader14 In reply to Godzilla1115 [2017-01-05 21:50:34 +0000 UTC]

Why sure! For PMD, You can simply go to Morphs and add a new facial. Once the facial edit window is open, select all the layers of the parasol and then go to the control option (C) and shrink it so it's so small, you can't see it. Then save the slider.Β 

For PMX, you can go to morph, right click, and add a new material facial. Go back to the materials tab and right click on the layers of the parasol. Select Copy Index. Then go back to the morph tab and to the new material slider you just created. Right click in the white box and select, Index from copying or the last option. Then go to edit in the bottom right corner. A window should appear and show you many boxes. Turn all the boxes to "0" by pressing the right button at the top. Then press OK. Once that's done, test it in transform view. Find your slider and see if it works. If it does, then you did it!

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Godzilla1115 In reply to RitaLeader14 [2017-01-06 02:38:34 +0000 UTC]

Thank you very much.

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RitaLeader14 In reply to Godzilla1115 [2017-01-06 02:40:54 +0000 UTC]

You're welcome

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DaintySeasons In reply to ??? [2016-12-24 04:25:04 +0000 UTC]

Thank you! But what if the accessory is a pmd/pmx? How do I attach it now?

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RitaLeader14 In reply to DaintySeasons [2016-12-24 04:30:44 +0000 UTC]

You can still attach it. Or in MMD there is a button called "OP" under the model manipulation section and you can use that to attach a PMD or PMX accessory to the model.

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AmarukaGalaxyPrince In reply to ??? [2016-11-27 00:08:02 +0000 UTC]

Hey, thank for help !
Now, I'm doing my "first" model (Because he isn't fucked up when I open it on MMD yaaay), and wings just move like hair with physical operation, and, when i disable physical operation, I don't know why, when i rotate the bone to act as if she flapflap but... Wtf (I can't upload picture tu show you argh)
Can you help me please ? (If you don't understand what I'm saying, I'm sorry, I'm a french dumbass x') )

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RitaLeader14 In reply to AmarukaGalaxyPrince [2016-11-27 00:54:24 +0000 UTC]

Don't down yourself. I tend to help everyone as much as I can! Β The wing physics should be static or follow physic.Β 

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Emotiona1Wreck In reply to ??? [2016-11-07 23:17:15 +0000 UTC]

I have a question, how do you open the PDMView thing?

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RitaLeader14 In reply to Emotiona1Wreck [2016-11-08 00:27:36 +0000 UTC]

There should be an option called view at the top and it should have an option that says PMD window.

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