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Trackdancer — MMD Tutorial Model Draw Order by-nc-nd

Published: 2013-02-28 05:07:27 +0000 UTC; Views: 9457; Favourites: 89; Downloads: 78
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Description This tutorial serves as an introduction as to how to sort out the order in which MMD draws models which is important to resolve draw order conflicts. The program really does need to be told what to draw and when as it has no intrinsic intelligence as to how to resolve a scene.

If you have any questions, please post these below. In general I will not be able to resolve a specific problem that you're having as I can't see what you're doing; so please refrain from asking for specific solutions.

However, do note that in most instances you should be able to resolve most conflicts by ordering your models as shown here in a logical manner. Also, the program can in some instances, be incapable of resolving all conflicts. Each scene really needs to be considered on a case-by-case basis.


PLEASE DO NOT ASK FOR MODEL LINKS
Credits are in the tutorial panel
Related content
Comments: 39

NataschaSchmidtArt [2019-07-24 10:50:19 +0000 UTC]

thank you for this! you really helped me out!

👍: 0 ⏩: 1

Trackdancer In reply to NataschaSchmidtArt [2019-07-28 07:46:03 +0000 UTC]

It is a pain, always has been a pain, but that's cause computers are really stupid ...

👍: 0 ⏩: 1

NataschaSchmidtArt In reply to Trackdancer [2019-07-29 06:15:44 +0000 UTC]

agreed >o>

👍: 0 ⏩: 0

maikurial [2017-12-31 19:38:59 +0000 UTC]

If anyone wants to know how to access model order, 
you just click Background>Model Draw Order.
It's at the top of MMD's interface ^^

👍: 2 ⏩: 2

lemontown In reply to maikurial [2018-04-14 21:31:45 +0000 UTC]

hey just wanted to say THANK YOU i was looking everywhere for it

👍: 0 ⏩: 1

maikurial In reply to lemontown [2018-04-15 08:09:04 +0000 UTC]

No problem! I was pretty frustrated when I couldn't find it myself too lol
Anyway, I'm glad I helped you out! 

👍: 0 ⏩: 0

Trackdancer In reply to maikurial [2018-01-01 01:08:30 +0000 UTC]

Argggh... Did I forget to mention that in the tutorial? LOL

👍: 0 ⏩: 1

maikurial In reply to Trackdancer [2018-01-01 03:35:10 +0000 UTC]

Yeah, you did. It's ok though  

👍: 0 ⏩: 0

racketbagus [2016-08-17 22:59:01 +0000 UTC]

great job...

👍: 0 ⏩: 1

Trackdancer In reply to racketbagus [2016-08-18 00:16:12 +0000 UTC]

TY

👍: 0 ⏩: 0

alicelikesgamin [2015-05-25 07:27:23 +0000 UTC]

idk where to find the model order thing ;-;

👍: 0 ⏩: 1

Trackdancer In reply to alicelikesgamin [2015-05-26 20:16:32 +0000 UTC]

These are accessed via the menus across of the top of the MMD interface.

👍: 0 ⏩: 0

jmatt379 [2015-02-12 19:30:48 +0000 UTC]

Very useful tutorial. Thank you XD.

👍: 0 ⏩: 1

Trackdancer In reply to jmatt379 [2015-02-12 19:39:27 +0000 UTC]

YW

👍: 0 ⏩: 0

inside-our-mind [2015-01-27 09:12:42 +0000 UTC]

This can be applied to affects, right? I'm having troubles getting "Self Burning" to stay behind my model.... I don't want his face sticking through it weirdly.

👍: 0 ⏩: 0

FallenNights [2014-12-30 19:50:04 +0000 UTC]

This does'nt help what so ever.

How do we even OPEN the draw order thing?  >_>

👍: 0 ⏩: 1

Trackdancer In reply to FallenNights [2015-01-02 20:06:04 +0000 UTC]

Look under the Background(B) menu on the menu bar across the top of the MMD interface.

👍: 0 ⏩: 0

PhantomPhan14 [2014-12-21 04:16:46 +0000 UTC]

If using a effect like Particle or Otome, which cause floating objects to move around the screen, where would they go in the draw order list? They are accessories, but as it is I'm seeing black circles around them instead of transparency. I'm not totally understanding the badly translated field but I figure it has something to do with it.

👍: 0 ⏩: 1

Trackdancer In reply to PhantomPhan14 [2014-12-21 21:03:30 +0000 UTC]

You probably will have to prioritize the effects (stack them higher up on the list) if you're seeing vestige pixelation. You're on the right track, treat them as models with transparencies.

👍: 0 ⏩: 0

CML-P [2013-03-18 14:36:42 +0000 UTC]

Thank you for good text!

👍: 0 ⏩: 1

Trackdancer In reply to CML-P [2013-03-18 16:35:17 +0000 UTC]

YW

👍: 0 ⏩: 0

harryhack91 [2013-03-02 08:35:25 +0000 UTC]

That will be very useful, thanks

👍: 0 ⏩: 1

Trackdancer In reply to harryhack91 [2013-03-02 10:14:30 +0000 UTC]

YW

👍: 0 ⏩: 0

Valforwing [2013-02-28 22:22:50 +0000 UTC]

whats the name of the blue car? it looks just like the one from this
[link]

👍: 0 ⏩: 1

Trackdancer In reply to Valforwing [2013-03-01 01:37:40 +0000 UTC]

It's a Daihatsu Mijet tricycle van which were common to Japan after WW2 thru till I believe the 1960s. They're basically powered by a motorcycle engine and are about the size of VW Beetle. Very suitable for the Japanese urban environment with their narrower streets back then. These days they are collector items.

👍: 0 ⏩: 0

xSakuyaChan510x [2013-02-28 05:44:03 +0000 UTC]

Very good!^^

👍: 0 ⏩: 2

TheAnimeIsis In reply to xSakuyaChan510x [2013-02-28 05:59:48 +0000 UTC]

whats that icon's character from?!

👍: 0 ⏩: 1

xSakuyaChan510x In reply to TheAnimeIsis [2013-02-28 06:36:03 +0000 UTC]

Its from the anime Yuru Yuri!^^
Its a good cute anime to watch!

👍: 0 ⏩: 1

TheAnimeIsis In reply to xSakuyaChan510x [2013-02-28 11:05:01 +0000 UTC]

thankyou!!

👍: 0 ⏩: 1

xSakuyaChan510x In reply to TheAnimeIsis [2013-02-28 11:46:32 +0000 UTC]

Your welcome!^^

👍: 0 ⏩: 0

Trackdancer In reply to xSakuyaChan510x [2013-02-28 05:45:50 +0000 UTC]

TY

👍: 0 ⏩: 1

xSakuyaChan510x In reply to Trackdancer [2013-02-28 06:18:01 +0000 UTC]

Your welcome!!^^

👍: 0 ⏩: 0

QVxVCTxZero [2013-02-28 05:16:07 +0000 UTC]

While I know how to work with the draw order on a basic level (like Ginjishi models have to be loaded last out of all the models), I didn't know some of the other things here. Hopefully I can get the shadows to look better like in the pictures here

👍: 0 ⏩: 1

Trackdancer In reply to QVxVCTxZero [2013-02-28 05:41:11 +0000 UTC]

Glad that you found this useful

👍: 0 ⏩: 0

MadNimrod [2013-02-28 05:15:17 +0000 UTC]

WILL USE THIS!!

👍: 0 ⏩: 1

Trackdancer In reply to MadNimrod [2013-02-28 05:40:42 +0000 UTC]

Cool

👍: 0 ⏩: 1

MadNimrod In reply to Trackdancer [2013-02-28 05:42:37 +0000 UTC]

Thanks for posting it! Maybe I can finally get Rain to work!

👍: 0 ⏩: 1

Trackdancer In reply to MadNimrod [2013-02-28 05:43:57 +0000 UTC]

Rain doesn't work on my system as my card doesn't support it or any other effect that uses particle graphics.

👍: 0 ⏩: 1

MadNimrod In reply to Trackdancer [2013-02-28 05:46:55 +0000 UTC]

oh. wel,, mine kinda works, but only for background.

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