HOME | DD

Trackdancer β€” MMD Tutorial - simulating wind effects by-nc-nd

Published: 2012-11-12 21:47:15 +0000 UTC; Views: 19129; Favourites: 434; Downloads: 213
Redirect to original
Description How to simulate wind in MMD and a brief introduction to the MMD Physics Engine's functions and controls.

This is also the 'For Dummies' discussion of the MMD Physics Engine; for those of you who aren't nerds or, who like me, have long forgotten their high-school physics lessons; like I didn't sleep through those anyway ...
Related content
Comments: 58

Trackdancer In reply to ??? [2021-10-27 21:15:21 +0000 UTC]

πŸ‘: 0 ⏩: 1

MMDCM In reply to Trackdancer [2021-10-28 05:40:59 +0000 UTC]

πŸ‘: 0 ⏩: 1

Trackdancer In reply to MMDCM [2021-10-28 06:46:02 +0000 UTC]

πŸ‘: 0 ⏩: 1

MMDCM In reply to Trackdancer [2021-10-28 06:51:27 +0000 UTC]

πŸ‘: 0 ⏩: 0

OskeinO [2021-10-09 04:46:26 +0000 UTC]

πŸ‘: 0 ⏩: 1

Trackdancer In reply to OskeinO [2021-10-14 02:41:56 +0000 UTC]

πŸ‘: 0 ⏩: 1

OskeinO In reply to Trackdancer [2021-10-14 02:52:04 +0000 UTC]

πŸ‘: 0 ⏩: 1

Trackdancer In reply to OskeinO [2021-10-14 17:57:48 +0000 UTC]

πŸ‘: 1 ⏩: 1

OskeinO In reply to Trackdancer [2021-10-15 00:40:06 +0000 UTC]

πŸ‘: 0 ⏩: 0

AbbyTropis [2015-06-12 07:44:27 +0000 UTC]

Β  I'm so dumb... Sorry! BUT THANK YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOU!!! Β  Β 

πŸ‘: 0 ⏩: 0

AbbyTropis [2015-06-12 04:22:45 +0000 UTC]

I need the wind effect! I haven't found it anywhere! Mind to tell me where you got it from or the link?

πŸ‘: 0 ⏩: 1

Tanja-sama In reply to AbbyTropis [2020-01-08 13:00:27 +0000 UTC]

you won't need it, if you turn the gravity off the hair moves itself, did you already try?
Hope this helped

πŸ‘: 0 ⏩: 1

Tanja-sama In reply to Tanja-sama [2020-01-08 16:22:44 +0000 UTC]

w.atwiki.jp/beamman/Β I know this post is years old, but I found something if u still want the wind.

πŸ‘: 1 ⏩: 0

Yukareine [2015-04-04 20:44:04 +0000 UTC]

Thank you very much!! >w< <3

πŸ‘: 0 ⏩: 1

Trackdancer In reply to Yukareine [2015-04-04 20:55:19 +0000 UTC]

YW

πŸ‘: 0 ⏩: 0

TheGothNerd [2014-11-25 16:44:38 +0000 UTC]

thank you so much

πŸ‘: 0 ⏩: 1

Trackdancer In reply to TheGothNerd [2014-11-29 19:17:21 +0000 UTC]

YW

πŸ‘: 0 ⏩: 0

MiekoSato [2014-10-09 00:11:20 +0000 UTC]

Thanks! This help me a lot!Β 

πŸ‘: 0 ⏩: 1

Trackdancer In reply to MiekoSato [2014-10-09 18:16:07 +0000 UTC]

Good to hear

πŸ‘: 0 ⏩: 0

iMACobra [2014-09-04 03:26:43 +0000 UTC]

Really helpful! I didn't know how to do this for the longest time...

πŸ‘: 0 ⏩: 1

Trackdancer In reply to iMACobra [2014-09-06 18:42:41 +0000 UTC]

Neat little trick, even though its probably a little situational.

πŸ‘: 0 ⏩: 0

aicu25 [2014-02-24 15:00:14 +0000 UTC]

that was really helpful, thank youΒ 

πŸ‘: 0 ⏩: 1

Trackdancer In reply to aicu25 [2014-03-02 01:10:50 +0000 UTC]

YW

πŸ‘: 0 ⏩: 0

StardustAries [2013-11-01 00:18:09 +0000 UTC]

witch miku model was that?

πŸ‘: 0 ⏩: 1

Trackdancer In reply to StardustAries [2013-11-01 00:24:58 +0000 UTC]

It's in the credits at the bottom of the panel.

πŸ‘: 0 ⏩: 0

LightAppend [2013-08-14 11:53:01 +0000 UTC]

may I ask, how do I make them Like strong Β Wind manipilations Like the first 30 seconds in this video:Β www.youtube.com/watch?v=MJnIgZ…

Β (cus I'm doing a crossover of this video btw... )Β 

Β 

πŸ‘: 0 ⏩: 0

aleesa6990 [2013-07-01 09:32:25 +0000 UTC]

thats help
thanks ^^

πŸ‘: 0 ⏩: 1

Trackdancer In reply to aleesa6990 [2013-07-01 15:34:58 +0000 UTC]

YW

πŸ‘: 0 ⏩: 0

Pamsamya [2013-05-18 10:14:06 +0000 UTC]

waaaaa I needed thanks

πŸ‘: 0 ⏩: 1

Trackdancer In reply to Pamsamya [2013-05-18 10:25:14 +0000 UTC]

YW

πŸ‘: 0 ⏩: 0

MikuHatsune012 [2013-03-23 05:34:04 +0000 UTC]

cool ill try that

πŸ‘: 0 ⏩: 0

titidoudu974 [2013-01-26 15:35:01 +0000 UTC]

very good tutorial but how can we change it without modify the physics of the frame?

πŸ‘: 0 ⏩: 1

Trackdancer In reply to titidoudu974 [2013-01-26 18:02:54 +0000 UTC]

Sorry, I don't quite understand what you mean by "physics of the frame".

πŸ‘: 0 ⏩: 1

titidoudu974 In reply to Trackdancer [2013-01-26 18:10:07 +0000 UTC]

when i finish a frame and i add physics how can i do an other frame without the asme physics? (sorry i don't know how to explain it i'm french)

πŸ‘: 0 ⏩: 1

Trackdancer In reply to titidoudu974 [2013-01-26 19:53:00 +0000 UTC]

The physic settings applies to the entire animation sequence. If you need to change the physics, you will need to make your animation in separate sequences and splice them together using an external video editor such as Windows Movie Maker.

If you're simply making still images, just change the physics as required.

Hope this helps.

πŸ‘: 0 ⏩: 1

titidoudu974 In reply to Trackdancer [2013-01-26 21:06:41 +0000 UTC]

Oh okay thank you very much for your help^^

πŸ‘: 0 ⏩: 0

amethyst3551 [2013-01-17 23:07:18 +0000 UTC]

do you know how to make it so the gravity effects only certain frames?

πŸ‘: 0 ⏩: 1

Trackdancer In reply to amethyst3551 [2013-01-18 01:55:31 +0000 UTC]

You'll need to do your video in separate parts and put them back together afterwards with an external application such as Windows Movie Maker.

πŸ‘: 0 ⏩: 1

amethyst3551 In reply to Trackdancer [2013-01-18 02:50:15 +0000 UTC]

thank you

πŸ‘: 0 ⏩: 0

GM34 [2012-11-18 17:41:22 +0000 UTC]

Yay, this is something needed for some time!
great work!

πŸ‘: 0 ⏩: 1

Trackdancer In reply to GM34 [2012-11-18 18:41:59 +0000 UTC]

TY

πŸ‘: 0 ⏩: 0

ark-bien [2012-11-15 19:54:10 +0000 UTC]

Thank you so much for this tutorial.

πŸ‘: 0 ⏩: 1

Trackdancer In reply to ark-bien [2012-11-15 20:28:48 +0000 UTC]

You're very welcomed

πŸ‘: 0 ⏩: 0

RurouniGundam [2012-11-14 05:37:28 +0000 UTC]

Okay much more effective, especially since I now know which direction each value goes and what the noize does now in terms of purpose.

Thank you.

πŸ‘: 0 ⏩: 1

Trackdancer In reply to RurouniGundam [2012-11-14 06:25:08 +0000 UTC]

YW

πŸ‘: 0 ⏩: 0

Dejiko-hana [2012-11-14 01:21:27 +0000 UTC]

wow ! thanks for this !!
>w<

πŸ‘: 0 ⏩: 1

Trackdancer In reply to Dejiko-hana [2012-11-14 02:52:28 +0000 UTC]

YW

πŸ‘: 0 ⏩: 0

OceanR1 [2012-11-13 21:44:07 +0000 UTC]

thank this helps i wonder how to do that

πŸ‘: 0 ⏩: 1

Trackdancer In reply to OceanR1 [2012-11-13 22:27:09 +0000 UTC]

And now you know ...

πŸ‘: 0 ⏩: 0

zx2011 [2012-11-13 05:11:24 +0000 UTC]

It's a good thing I already know how to use gravity from a friend

But this one gives me another knowledge I love it, thank you for the tutorial, I'll put to my favorite list for my study

πŸ‘: 0 ⏩: 1


| Next =>